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https://github.com/thornAvery/kep-hack.git
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Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
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parent
bdeb494add
commit
0a62d48df2
65 changed files with 2863 additions and 2825 deletions
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@ -25,51 +25,4 @@ IsPlayerStandingOnDoorTile:
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and a
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ret
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DoorTileIDPointers:
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dbw OVERWORLD, OverworldDoorTileIDs
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dbw FOREST, ForestDoorTileIDs
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dbw MART, MartDoorTileIDs
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dbw HOUSE, HouseDoorTileIDs
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dbw FOREST_GATE, TilesetMuseumDoorTileIDs
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dbw MUSEUM, TilesetMuseumDoorTileIDs
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dbw GATE, TilesetMuseumDoorTileIDs
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dbw SHIP, ShipDoorTileIDs
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dbw LOBBY, LobbyDoorTileIDs
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dbw MANSION, MansionDoorTileIDs
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dbw LAB, LabDoorTileIDs
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dbw FACILITY, FacilityDoorTileIDs
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dbw PLATEAU, PlateauDoorTileIDs
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db $ff
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OverworldDoorTileIDs:
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db $1B,$58,$00
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ForestDoorTileIDs:
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db $3a,$00
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MartDoorTileIDs:
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db $5e,$00
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HouseDoorTileIDs:
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db $54,$00
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TilesetMuseumDoorTileIDs:
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db $3b,$00
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ShipDoorTileIDs:
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db $1e,$00
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LobbyDoorTileIDs:
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db $1c,$38,$1a,$00
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MansionDoorTileIDs:
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db $1a,$1c,$53,$00
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LabDoorTileIDs:
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db $34,$00
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FacilityDoorTileIDs:
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db $43,$58,$1b,$00
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PlateauDoorTileIDs:
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db $3b,$1b,$00
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INCLUDE "data/door_tile_ids.asm"
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