Move more tables from engine/ to data/

This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
This commit is contained in:
Rangi 2020-06-23 17:50:50 -04:00
parent bdeb494add
commit 0a62d48df2
65 changed files with 2863 additions and 2825 deletions

View file

@ -54,17 +54,7 @@ HandleLedges:
call PlaySound
ret
; (player direction) (tile player standing on) (ledge tile) (input required)
LedgeTiles:
db SPRITE_FACING_DOWN, $2C,$37,D_DOWN
db SPRITE_FACING_DOWN, $39,$36,D_DOWN
db SPRITE_FACING_DOWN, $39,$37,D_DOWN
db SPRITE_FACING_LEFT, $2C,$27,D_LEFT
db SPRITE_FACING_LEFT, $39,$27,D_LEFT
db SPRITE_FACING_RIGHT,$2C,$0D,D_RIGHT
db SPRITE_FACING_RIGHT,$2C,$1D,D_RIGHT
db SPRITE_FACING_RIGHT,$39,$0D,D_RIGHT
db $FF
INCLUDE "data/ledge_tiles.asm"
LoadHoppingShadowOAM:
ld hl, vChars1 + $7f0