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Bug fix, ball miss text enhancements
This fixes a bug where Meltans would invade Trainer Battles under the effects of the Mystery Box. I also did some minor groundwork where the Candy Jar check is a function. I intend to change it so that catching a Pokemon would incur it too. I ended up with glitches when doing that, though. The "ball miss" message is now modular, with a new message being spat out when not in the Safari Zone. The message talks about it being "too strong" and "breaking the ball", making it far more intense and matching some early anime scenes.
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6 changed files with 46 additions and 14 deletions
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@ -1840,4 +1840,9 @@ _CandyJarCount::
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line "@"
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text_decimal wCandyJarCount, 1, 2
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text "0"
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prompt
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prompt
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_MeltanIncrement::
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text "<PLAYER> found"
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line "10 MELTAN CANDY!"
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prompt
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@ -11,6 +11,12 @@ _ItemUseBallText01::
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line "#MON!"
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prompt
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_ItemUseBallText01_Alt::
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text "It's too strong!"
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line "It destroyed the"
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cont "BALL!"
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prompt
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_ItemUseBallText02::
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text "Darn! The #MON"
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line "broke free!"
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@ -18,7 +24,7 @@ _ItemUseBallText02::
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_ItemUseBallText03::
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text "Aww! It appeared"
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line "to be caught! "
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line "to be caught!"
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prompt
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_ItemUseBallText04::
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