Add status checks + text.

hg-commit-id: 58043ea19ab5
This commit is contained in:
IIMarckus 2011-12-29 03:31:17 -07:00
parent b273050dc6
commit 0af6c061fe
2 changed files with 185 additions and 5 deletions

View file

@ -78,6 +78,18 @@ W_OPPONENTSTATUS EQU $CFE9 ; active opponent's status condition
; bit 6 par
; unused? (XXX confirm)
W_CURMONSTATUS EQU $D018 ; the status of the players current monster
; bit 0 slp
; bit 1 slp
; bit 2 slp
; bit 3 psn
; bit 4 brn
; bit 5 frz
; bit 6 par
; unused? (XXX confirm)
W_CURMONBATTSTATUS EQU $D067 ; various battle statuses
; bit 5 held in place (Bind, Clamp, etc.)
W_TRAINERCLASS EQU $D031

View file

@ -10128,7 +10128,7 @@ INCBIN "baserom.gbc",$3CA83,$3D6A9 - $3CA83
ld a,[$CFD3]
cp a,$2B
jr z,.next5\@
cp a,$27
cp a,$27 ; XXX SLP | FRZ ?
jr z,.next5\@
jr .next4\@
.next5\@
@ -10225,8 +10225,8 @@ Function5811: ; 5811
ld a,[$FFF3]
and a
jr nz,.next\@
ld a,[$D018]
and a,$27
ld a,[W_CURMONSTATUS]
and a,SLP | FRZ
ret nz
ld hl,ScaredText
call PrintText
@ -10263,7 +10263,115 @@ Function583A: ; 583A
and a
ret
INCBIN "baserom.gbc",$3D854,$3E474 - $3D854
Function5854: ; 5854
ld hl,W_CURMONSTATUS
ld a,[hl]
and a,SLP
jr z,.FrozenCheck\@ ; to 5884
dec a
ld [W_CURMONSTATUS],a ; decrement sleep count
and a
jr z,.WakeUp\@ ; to 5874
xor a
ld [$CC5B],a
ld a,$BC ; XXX SLP_ANIM?
call $6F07
ld hl,FastAsleepText
call PrintText
jr .sleepDone\@
.WakeUp\@
ld hl,WokeUpText
call PrintText
.sleepDone\@
xor a
ld [$CCF1],a
ld hl,Function580A
jp $5A37
.FrozenCheck\@
bit 5,[hl] ; frozen?
jr z,.HeldInPlaceCheck\@ ; to 5898
ld hl,FrozenText
call PrintText
xor a
ld [$CCF1],a
ld hl,Function580A
jp $5A37
.HeldInPlaceCheck\@
ld a,[W_CURMONBATTSTATUS]
bit 5,a
jp z,$58AC
ld hl,CantMoveText
call PrintText
ld hl,Function580A
jp $5A37
INCBIN "baserom.gbc",$3D8AC,$3DA3D - $3D8AC
FastAsleepText:
TX_FAR _FastAsleepText
db "@"
WokeUpText:
TX_FAR _WokeUpText
db "@"
FrozenText:
TX_FAR _FrozenText
db "@"
FullyParalyzedText:
TX_FAR _FullyParalyzedText
db "@"
FlinchedText:
TX_FAR _FlinchedText
db "@"
MustRechargeText:
TX_FAR _MustRechargeText
db "@"
DisabledNoMoreText:
TX_FAR _DisabledNoMoreText
db "@"
IsConfusedText:
TX_FAR _IsConfusedText
db "@"
HurtItselfText:
TX_FAR _HurtItselfText
db "@"
ConfusedNoMoreText:
TX_FAR _ConfusedNoMoreText
db "@"
SavingEnergyText:
TX_FAR _SavingEnergyText
db "@"
UnleashedEnergyText:
TX_FAR _UnleashedEnergyText
db "@"
ThrashingAboutText:
TX_FAR _ThrashingAboutText
db "@"
AttackContinuesText:
TX_FAR _AttackContinuesText
db "@"
CantMoveText:
TX_FAR _CantMoveText
db "@"
INCBIN "baserom.gbc",$3DA88,$3E474 - $3DA88
TypeEffects: ; 6474
; format: attacking type, defending type, damage multiplier
@ -14008,7 +14116,67 @@ _GetOutText:
db 0,"GHOST: Get out...",$4F
db "Get out...",$58
INCBIN "baserom.gbc",$89901,$8A425 - $89901
_FastAsleepText:
db 0,$5A,$4F
db "is fast asleep!",$58
_WokeUpText:
db 0,$5A,$4F
db "woke up!",$58
_FrozenText:
db 0,$5A,$4F
db "is frozen solid!",$58
_FullyParalyzedText:
db 0,$5A,"'s",$4F
db "fully paralyzed!",$58
_FlinchedText:
db 0,$5A,$4F
db "flinched!",$58
_MustRechargeText:
db 0,$5A,$4F
db "must recharge!",$58
_DisabledNoMoreText:
db 0,$5A,"'s",$4F
db "disabled no more!",$58
_IsConfusedText:
db 0,$5A,$4F
db "is confused!",$58
_HurtItselfText:
db 0,"It hurt itself in",$4F
db "its confusion!",$58
_ConfusedNoMoreText:
db 0,$5A,"'s",$4F
db "confused no more!",$58
_SavingEnergyText:
db 0,$5A,$4F
db "is saving energy!",$58
_UnleashedEnergyText:
db 0,$5A,$4F
db "unleashed energy!",$58
_ThrashingAboutText:
db 0,$5A,"'s",$4F
db "thrashing about!",$57
_AttackContinuesText:
db 0,$5A,"'s",$4F
db "attack continues!",$57
_CantMoveText:
db 0,$5A,$4F
db "can't move!",$58
INCBIN "baserom.gbc",$89A29,$8A425 - $89A29
INCLUDE "text/oakspeech.tx"
INCBIN "baserom.gbc",$8A605,$6696 - $6605