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https://github.com/thornAvery/kep-hack.git
synced 2025-11-13 08:44:49 +13:00
Post-release bugfixes: Batch 2
This commit fixes the following bugs: - Viewing the Town Map in Viridian Pre-Gym would show the player as being in Cerulean. - Psychic, Psywave, Night Shade and Dazzling Gleam wouldn't shake the full screen - Okay, NOW it's impossible to trap yourself in Cinnabar Volcano. - Getting the Vermilion Beauty gift would lock you out from getting the Silph Co Lapras gift later. - Text fixes
This commit is contained in:
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@ -262,7 +262,6 @@ and more!
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Known Bugs
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Known Bugs
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====
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====
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- Occasionally, saving and reloading in a building will cause the border tile to completely change, in some cases letting you walk out of bounds.
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- Trying to Surf from the overworld on Cycling Road has an invisible textbox stopping you, but just pressing A again lets you regain control.
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- Trying to Surf from the overworld on Cycling Road has an invisible textbox stopping you, but just pressing A again lets you regain control.
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- Jumping from a specific tile off a ledge in Cerulean City causes you to land on a fence. This is being kept in, because it's funny.
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- Jumping from a specific tile off a ledge in Cerulean City causes you to land on a fence. This is being kept in, because it's funny.
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@ -20,7 +20,7 @@ TradeMons:
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db SANDSLASH, SANDSLASH_A, TRADE_DIALOGSET_REGION, "SANDSLASH@@" ; Celadon
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db SANDSLASH, SANDSLASH_A, TRADE_DIALOGSET_REGION, "SANDSLASH@@" ; Celadon
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db RAICHU, RAICHU_A, TRADE_DIALOGSET_REGION, "RAICHU@@@@@" ; Saffron
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db RAICHU, RAICHU_A, TRADE_DIALOGSET_REGION, "RAICHU@@@@@" ; Saffron
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db MAROWAK, MAROWAK_A, TRADE_DIALOGSET_REGION, "MAROWAK@@@@" ; Fuschia
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db MAROWAK, MAROWAK_A, TRADE_DIALOGSET_REGION, "MAROWAK@@@@" ; Fuschia
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db MUK, MUK_A, TRADE_DIALOGSET_REGION, "MUK-A@@@@@@" ; Cinnabar
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db MUK, MUK_A, TRADE_DIALOGSET_REGION, "MUK@@@@@@@@" ; Cinnabar
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db EXEGGUTOR, EXEGGUTOR_A, TRADE_DIALOGSET_REGION, "EXEGGUTOR@@" ; Indigo
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db EXEGGUTOR, EXEGGUTOR_A, TRADE_DIALOGSET_REGION, "EXEGGUTOR@@" ; Indigo
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db TAUROS, TAUROS_P, TRADE_DIALOGSET_TAUROSC, "TAUROS@@@@@" ; S.S. Anne begins here
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db TAUROS, TAUROS_P, TRADE_DIALOGSET_TAUROSC, "TAUROS@@@@@" ; S.S. Anne begins here
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db TAUROS, TAUROS_PA, TRADE_DIALOGSET_TAUROSA, "TAUROS@@@@@"
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db TAUROS, TAUROS_PA, TRADE_DIALOGSET_TAUROSA, "TAUROS@@@@@"
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@ -67,7 +67,7 @@ InternalMapEntries:
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internal_map MT_MOON_B2F, 6, 2, MountMoonName
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internal_map MT_MOON_B2F, 6, 2, MountMoonName
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internal_map CERULEAN_MART, 10, 2, CeruleanCityName
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internal_map CERULEAN_MART, 10, 2, CeruleanCityName
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internal_map MT_MOON_POKECENTER, 5, 2, Route4Name
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internal_map MT_MOON_POKECENTER, 5, 2, Route4Name
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internal_map VIRIDIAN_PRE_GYM, 10, 2, ViridianCityName
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internal_map VIRIDIAN_PRE_GYM, 2, 8, ViridianCityName
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internal_map DAYCARE, 10, 4, Route5Name
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internal_map DAYCARE, 10, 4, Route5Name
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internal_map UNDERGROUND_PATH_ROUTE_6, 10, 8, Route6Name
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internal_map UNDERGROUND_PATH_ROUTE_6, 10, 8, Route6Name
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internal_map CELESTE_HILL, 7, 9, CelesteHillName
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internal_map CELESTE_HILL, 7, 9, CelesteHillName
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@ -1861,8 +1861,8 @@ AnimationWavyScreen:
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ld c, $ff
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ld c, $ff
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ld hl, WavyScreenLineOffsets
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ld hl, WavyScreenLineOffsets
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.loop
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.loop
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; ld a, [hl] ; this fixes the wavy screen, but causes a bank overflow
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ld a, [hl] ; this fixes the wavy screen, but causes a bank overflow
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; ldh [hSCX], a
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ldh [hSCX], a
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push hl
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push hl
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.innerLoop
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.innerLoop
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call WavyScreen_SetSCX
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call WavyScreen_SetSCX
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@ -1879,7 +1879,7 @@ AnimationWavyScreen:
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dec c
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dec c
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jr nz, .loop
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jr nz, .loop
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xor a
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xor a
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; ldh [hSCX], a ; also fixing the wavy screen
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ldh [hSCX], a ; also fixing the wavy screen
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ldh [hWY], a
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ldh [hWY], a
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call SaveScreenTilesToBuffer2
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call SaveScreenTilesToBuffer2
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call ClearScreen
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call ClearScreen
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@ -1 +1 @@
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..............}vvvvvvvvvvvv}Qvvvvvvvvv}vvvvvvvvvvvvvvv45vvvvvvvv+67,vvvv8-%88vvNvvvvv vvvvR}vvvv vvv}N}vvv>vv}}}}Q}}}}}}QN
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..............}vvvvvvvvvvvv}Qvvvvvvvvv}vvvvvv3vvvvvvvvv45vvvvvvvv+67,vvvv8-%88vvNvvvvv vvvvR}vvvv vvv}N}vvv>vv}}}}Q}}}}}}QN
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@ -820,13 +820,12 @@ BattleTentLetsGo:
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done
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done
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BattleTentWon:
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BattleTentWon:
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text "Wow! You finally"
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text "Congratulations!"
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line "did it!"
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para "You beat"
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para "You beat"
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line "@"
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line "@"
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text_decimal wBTStreakCnt, 1, 3
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text_decimal wBTStreakCnt, 1, 3
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text " oppenont(s)!"
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text " opponent(s)!"
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prompt
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prompt
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BattleTentLost:
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BattleTentLost:
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@ -309,8 +309,8 @@ SilphCo7TrainerHeader3:
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SilphCo7Text1:
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SilphCo7Text1:
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; lapras guy
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; lapras guy
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text_asm
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text_asm
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ld a, [wd72e]
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ld a, [wd72c]
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bit 0, a ; got lapras?
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bit 2, a
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jr z, .givelapras
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jr z, .givelapras
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CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
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CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
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jr nz, .savedsilph
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jr nz, .savedsilph
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@ -329,8 +329,8 @@ SilphCo7Text1:
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call EnableAutoTextBoxDrawing
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call EnableAutoTextBoxDrawing
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ld hl, .HeresYourLaprasText
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ld hl, .HeresYourLaprasText
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call PrintText
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call PrintText
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ld hl, wd72e
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ld hl, wd72c
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set 0, [hl]
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set 2, [hl]
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jr .done
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jr .done
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.savedsilph
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.savedsilph
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ld hl, .LaprasGuySavedText
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ld hl, .LaprasGuySavedText
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@ -3,9 +3,6 @@ _CeruleanHouse2Text_74e77::
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line "are owned only by"
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line "are owned only by"
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cont "skilled trainers."
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cont "skilled trainers."
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para "I see you have"
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line "at least one."
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para "Those BADGEs have"
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para "Those BADGEs have"
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line "amazing secrets!"
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line "amazing secrets!"
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prompt
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prompt
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@ -34,15 +31,9 @@ _CeruleanHouse2Text_74e96::
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prompt
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prompt
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_CeruleanHouse2Text_74e9b::
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_CeruleanHouse2Text_74e9b::
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text "#MON up to L30"
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text "It lets you use"
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line "will obey you."
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line "CUT outside of"
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cont "battle."
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para "Any higher, they"
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line "become unruly!"
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para "It also lets you"
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line "use CUT outside"
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cont "of battle."
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prompt
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prompt
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_CeruleanHouse2Text_74ea0::
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_CeruleanHouse2Text_74ea0::
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prompt
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prompt
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_CeruleanHouse2Text_74ea5::
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_CeruleanHouse2Text_74ea5::
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text "#MON up to L50"
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text "It lets you use"
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line "will obey you."
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line "STRENGTH outside"
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cont "of battle."
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para "Any higher, they"
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line "become unruly!"
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para "It also lets you"
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line "use STRENGTH out-"
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cont "side of battle."
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prompt
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prompt
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_CeruleanHouse2Text_74eaa::
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_CeruleanHouse2Text_74eaa::
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prompt
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prompt
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_CeruleanHouse2Text_74eaf::
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_CeruleanHouse2Text_74eaf::
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text "#MON up to L70"
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text "Hmm... I can't"
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line "will obey you."
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line "remember."
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para "Any higher, they"
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para "Should you beat"
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line "become unruly!"
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line "SABRINA's tough"
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cont "PSYCHIC #MON,"
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cont "she may tell"
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cont "you."
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prompt
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prompt
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_CeruleanHouse2Text_74eb4::
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_CeruleanHouse2Text_74eb4::
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@ -92,6 +80,7 @@ _CeruleanHouse2Text_74eb4::
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prompt
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prompt
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_CeruleanHouse2Text_74eb9::
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_CeruleanHouse2Text_74eb9::
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text "All #MON will"
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text "You'll be able to"
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line "obey you!"
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line "challenge the"
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cont "#MON LEAGUE!"
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prompt
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prompt
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@ -38,7 +38,7 @@ _CitrineCityCavern::
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_CitrineCityDirections::
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_CitrineCityDirections::
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text "NORTH WEST:"
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text "NORTH WEST:"
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line "BATTLE TOWER"
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line "BATTLE TENT"
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para "NORTH EAST:"
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para "NORTH EAST:"
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line "CELESTE HILL"
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line "CELESTE HILL"
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@ -4,7 +4,7 @@ _DayCareAllRightThenText::
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text_end
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text_end
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_DayCareComeAgainText::
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_DayCareComeAgainText::
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text "come again."
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text "Come again."
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done
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done
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_DayCareNoRoomForMonText::
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_DayCareNoRoomForMonText::
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@ -36,7 +36,7 @@ _BeforeReceivedBottleCapText::
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para "I won't give up!"
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para "I won't give up!"
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line "I'll train with"
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line "I'll train with"
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cont "my POKEMON until"
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cont "my #MON until"
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cont "we're the best"
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cont "we're the best"
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cont "there is!"
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cont "there is!"
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@ -42,7 +42,7 @@ _DexRatingText_Own50To64::
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done
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done
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_DexRatingText_Own65To79::
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_DexRatingText_Own65To79::
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text "Ho! This is geting"
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text "This is getting"
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line "even better!"
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line "even better!"
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done
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done
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@ -53,8 +53,8 @@ _DexRatingText_Own80To99::
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done
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done
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_DexRatingText_Own100To114::
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_DexRatingText_Own100To114::
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text "You finally got at"
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text "You've finally got"
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line "least 100 species!"
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line "over 100 species!"
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cont "Great job!"
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cont "Great job!"
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done
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done
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@ -90,8 +90,8 @@ _DexRatingText_Own180To199::
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done
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done
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_DexRatingText_Own200To214::
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_DexRatingText_Own200To214::
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text "You finally got at"
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text "You finally passed"
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line "least 200 species!"
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line "200 species!"
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cont "I can't believe"
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cont "I can't believe"
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cont "how good you are!"
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cont "how good you are!"
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done
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done
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