Commented more sprite and map code

This commit is contained in:
YamaArashi 2014-09-13 00:50:56 -07:00
parent 91793015e5
commit 0c916aea33
108 changed files with 1091 additions and 946 deletions

View file

@ -111,16 +111,16 @@ MainMenu: ; 5af2 (1:5af2)
call DelayFrames
ld a,[wd5a2]
and a
jp z,Func_5d5f
jp z,SpecialEnterMap
ld a,[W_CURMAP] ; map ID
cp a,HALL_OF_FAME
jp nz,Func_5d5f
jp nz,SpecialEnterMap
xor a
ld [wd71a],a
ld [wDestinationMap],a
ld hl,wd732
set 2,[hl]
call Func_62ce
jp Func_5d5f
set 2,[hl] ; fly warp or dungeon warp
call SpecialWarpIn
jp SpecialEnterMap
Func_5bff: ; 5bff (1:5bff)
ld a,1
ld [wd358],a
@ -247,7 +247,7 @@ LinkMenu: ; 5c0a (1:5c0a)
cp $2
jr z, .asm_5d2d
xor a
ld [wd700], a
ld [wWalkBikeSurfState], a
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
and a
ld a, TRADE_CENTER
@ -262,8 +262,8 @@ LinkMenu: ; 5c0a (1:5c0a)
ld hl, wd732
res 1, [hl]
ld a, [W_ANIMATIONID] ; W_ANIMATIONID
ld [wd71a], a
call Func_62ce
ld [wDestinationMap], a
call SpecialWarpIn
ld c, $14
call DelayFrames
xor a
@ -272,7 +272,7 @@ LinkMenu: ; 5c0a (1:5c0a)
inc a
ld [W_ISLINKBATTLE], a ; W_ISLINKBATTLE
ld [wcc47], a
jr Func_5d5f
jr SpecialEnterMap
.asm_5d2d
xor a
ld [wMenuJoypadPollCount], a ; wMenuJoypadPollCount
@ -303,16 +303,17 @@ Func_5d52: ; 5d52 (1:5d52)
ld c, $14
call DelayFrames
Func_5d5f: ; 5d5f (1:5d5f)
; enter map after using a special warp or loading the game from the main menu
SpecialEnterMap: ; 5d5f (1:5d5f)
xor a
ld [hJoyPressed], a
ld [hJoyHeld], a
ld [$ffb5], a
ld [wd72d], a
ld hl, wd732
set 0, [hl]
set 0, [hl] ; count play time
call ResetPlayerSpriteData
ld c, $14
ld c, 20
call DelayFrames
ld a, [wcc47]
and a