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Commented more sprite and map code
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108 changed files with 1091 additions and 946 deletions
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@ -1,5 +1,5 @@
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; returns whether the player is standing on a door in carry
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IsPlayerStandingOnDoor: ; 1a609 (6:6609)
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; returns whether the player is standing on a door tile in carry
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IsPlayerStandingOnDoorTile: ; 1a609 (6:6609)
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push de
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ld hl, DoorTileIDPointers ; $662c
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ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
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