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Commented more sprite and map code
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108 changed files with 1091 additions and 946 deletions
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@ -1,10 +1,10 @@
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AnimateBoulderDust: ; 79f54 (1e:5f54)
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ld a, $1
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ld [wcd50], a ; select the boulder dust offsets
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ld a, [wcfcb]
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ld a, [wUpdateSpritesEnabled]
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push af
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ld a, $ff
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ld [wcfcb], a
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ld [wUpdateSpritesEnabled], a
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ld a, %11100100
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ld [rOBP1], a
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call LoadSmokeTileFourTimes
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@ -26,7 +26,7 @@ AnimateBoulderDust: ; 79f54 (1e:5f54)
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dec c
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jr nz, .loop
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pop af
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ld [wcfcb], a
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ld [wUpdateSpritesEnabled], a
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jp LoadPlayerSpriteGraphics
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GetMoveBoulderDustFunctionPointer: ; 79f92 (1e:5f92)
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