Commented more sprite and map code

This commit is contained in:
YamaArashi 2014-09-13 00:50:56 -07:00
parent 91793015e5
commit 0c916aea33
108 changed files with 1091 additions and 946 deletions

View file

@ -1,7 +1,7 @@
_GetSpritePosition1: ; 567f9 (15:67f9)
ld hl, wSpriteStateData1
ld de, $4
ld a, [wcf13]
ld a, [wSpriteIndex]
ld [H_SPRITEINDEX], a
call GetSpriteDataPointer
ld a, [hli]
@ -20,7 +20,7 @@ _GetSpritePosition1: ; 567f9 (15:67f9)
_GetSpritePosition2: ; 56819 (15:6819)
ld hl, wSpriteStateData1
ld de, $4
ld a, [wcf13]
ld a, [wSpriteIndex]
ld [H_SPRITEINDEX], a
call GetSpriteDataPointer
ld a, [hli] ; c1x4 (screen Y pos)
@ -39,7 +39,7 @@ _GetSpritePosition2: ; 56819 (15:6819)
_SetSpritePosition1: ; 5683d (15:683d)
ld hl, wSpriteStateData1
ld de, $4
ld a, [wcf13]
ld a, [wSpriteIndex]
ld [H_SPRITEINDEX], a
call GetSpriteDataPointer
ld a, [$ffeb] ; c1x4 (screen Y pos)
@ -58,7 +58,7 @@ _SetSpritePosition1: ; 5683d (15:683d)
_SetSpritePosition2: ; 5685d (15:685d)
ld hl, wSpriteStateData1
ld de, $0004
ld a, [wcf13]
ld a, [wSpriteIndex]
ld [H_SPRITEINDEX], a
call GetSpriteDataPointer
ld a, [wd130]
@ -75,7 +75,7 @@ _SetSpritePosition2: ; 5685d (15:685d)
ret
TrainerWalkUpToPlayer: ; 56881 (15:6881)
ld a, [wcf13]
ld a, [wSpriteIndex]
swap a
ld [wTrainerSpriteOffset], a ; wWhichTrade
call ReadTrainerScreenPosition
@ -143,7 +143,7 @@ TrainerWalkUpToPlayer: ; 56881 (15:6881)
ld de, wNPCMovementDirections2
call FillMemory ; write the necessary steps to reach player
ld [hl], $ff ; write end of list sentinel
ld a, [wcf13]
ld a, [wSpriteIndex]
ld [H_SPRITEINDEX], a
jp MoveSprite_