Commented more sprite and map code

This commit is contained in:
YamaArashi 2014-09-13 00:50:56 -07:00
parent 91793015e5
commit 0c916aea33
108 changed files with 1091 additions and 946 deletions

View file

@ -1,7 +1,7 @@
; These routines manage gradual fading
; (e.g., entering a doorway)
LoadGBPal::
ld a, [wd35d] ;tells if cur.map is dark (requires HM5_FLASH?)
ld a, [wMapPalOffset] ;tells if cur.map is dark (requires HM5_FLASH?)
ld b, a
ld hl, FadePal4
ld a, l
@ -18,16 +18,16 @@ LoadGBPal::
ld [rOBP1], a
ret
GBFadeOut1::
GBFadeInFromBlack::
ld hl, FadePal1
ld b, 4
jr GBFadeOutCommon
jr GBFadeIncCommon
GBFadeOut2::
GBFadeOutToWhite::
ld hl, FadePal6
ld b, 3
GBFadeOutCommon::
GBFadeIncCommon:
ld a, [hli]
ld [rBGP], a
ld a, [hli]
@ -37,19 +37,19 @@ GBFadeOutCommon::
ld c, 8
call DelayFrames
dec b
jr nz, GBFadeOutCommon
jr nz, GBFadeIncCommon
ret
GBFadeIn1::
GBFadeOutToBlack::
ld hl, FadePal4 + 2
ld b, 4
jr GBFadeInCommon
jr GBFadeDecCommon
GBFadeIn2::
GBFadeInFromWhite::
ld hl, FadePal7 + 2
ld b, 3
GBFadeInCommon::
GBFadeDecCommon:
ld a, [hld]
ld [rOBP1], a
ld a, [hld]
@ -59,7 +59,7 @@ GBFadeInCommon::
ld c, 8
call DelayFrames
dec b
jr nz, GBFadeInCommon
jr nz, GBFadeDecCommon
ret
FadePal1:: db %11111111, %11111111, %11111111