mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-17 02:40:50 +12:00
Comment some bank 0 functions, and add wram labels for Predef.
This commit is contained in:
parent
15427f5320
commit
0dea0cc3fb
|
@ -16,12 +16,12 @@ Func_128ea: ; 128ea (4:68ea)
|
|||
ret
|
||||
|
||||
Func_128ef: ; 128ef (4:68ef)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld a, $1
|
||||
jr asm_128fb
|
||||
|
||||
Func_128f6: ; 128f6 (4:68f6)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld a, $2
|
||||
asm_128fb: ; 128fb (4:68fb)
|
||||
ld [wListMenuID], a ; $cf94
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Func_27d6b: ; 27d6b (9:7d6b)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
push hl
|
||||
call GetMonHeader
|
||||
pop hl
|
||||
|
@ -26,7 +26,7 @@ asm_27d8c: ; 27d8c (9:7d8c)
|
|||
jp FillMemory
|
||||
|
||||
Func_27d98: ; 27d98 (9:7d98)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
push hl
|
||||
ld a, [W_PLAYERMOVETYPE] ; $cfd5
|
||||
asm_27d9f: ; 27d9f (9:7d9f)
|
||||
|
|
|
@ -2509,7 +2509,7 @@ Func_79aae: ; 79aae (1e:5aae)
|
|||
jr asm_79acb
|
||||
|
||||
Func_79aba: ; 79aba (1e:5aba)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld a, [$cd6c]
|
||||
and a
|
||||
jr nz, .asm_79ac8
|
||||
|
@ -2790,7 +2790,7 @@ AnimationShakeEnemyHUD: ; 79d77 (1e:5d77)
|
|||
jp Func_79e0d
|
||||
|
||||
Func_79dda: ; 79dda (1e:5dda)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld a, c
|
||||
ld [H_DOWNARROWBLINKCNT1], a ; $ff8b
|
||||
ld a, b
|
||||
|
|
|
@ -919,7 +919,7 @@ Func_5aaf: ; 5aaf (1:5aaf)
|
|||
ret
|
||||
|
||||
Func_5ab0:
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
|
||||
Func_5ab3: ; 5ab3 (1:5ab3)
|
||||
push hl
|
||||
|
|
|
@ -372,7 +372,7 @@ Func_3af5b: ; 3af5b (e:6f5b)
|
|||
; move slots are being filled up sequentially and shifted if all slots are full
|
||||
; [$cee9]: (?)
|
||||
WriteMonMoves: ; 3afb8 (e:6fb8)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
UpdateHPBar_LoadRegisters: ; f9dc (3:79dc)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
|
||||
; calculates bc * 48 / de, the number of pixels the HP bar has
|
||||
; the result is always at least 1
|
||||
|
@ -72,7 +72,7 @@ UpdateHPBar: ; fa1d (3:7a1d)
|
|||
ld a, $1
|
||||
.HPdecrease
|
||||
ld [wHPBarDelta], a
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld a, [wHPBarNewHP]
|
||||
ld e, a
|
||||
ld a, [wHPBarNewHP+1]
|
||||
|
|
|
@ -4,7 +4,7 @@ HiddenItemNear: ; 7481f (1d:481f)
|
|||
.asm_74824
|
||||
ld de, $0003
|
||||
ld a, [W_CURMAP]
|
||||
call IsInArrayCummulativeCount
|
||||
call IsInRestOfArray
|
||||
ret nc ; return if current map has no hidden items
|
||||
push bc
|
||||
push hl
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
AskForMonNickname: ; 64eb (1:64eb)
|
||||
call SaveScreenTilesToBuffer1
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
push hl
|
||||
ld a, [W_ISINBATTLE] ; $d057
|
||||
dec a
|
||||
|
|
|
@ -211,7 +211,7 @@ MovePicLeft: ; 6288 (1:6288)
|
|||
jr .next
|
||||
|
||||
Predef3B: ; 62a1 (1:62a1)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
IntroPredef3B: ; 62a4 (1:62a4)
|
||||
; bank of sprite given in b
|
||||
push bc
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Func_71ddf: ; 71ddf (1c:5ddf)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld a, b
|
||||
cp $ff
|
||||
jr nz, .asm_71dea
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Func_480eb: ; 480eb (12:40eb)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld a, [rBGP] ; $ff47
|
||||
or b
|
||||
ld [rBGP], a ; $ff47
|
||||
|
@ -11,7 +11,7 @@ Func_480eb: ; 480eb (12:40eb)
|
|||
ret
|
||||
|
||||
Func_480ff: ; 480ff (12:40ff)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld a, $1
|
||||
ld [$d0a0], a
|
||||
xor a
|
||||
|
@ -35,7 +35,7 @@ Func_48119: ; 48119 (12:4119)
|
|||
jp DelayFrames
|
||||
|
||||
Func_48125: ; 48125 (12:4125)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
xor a
|
||||
.asm_48129
|
||||
ld [$ff97], a
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
; updates the types of a party mon (pointed to in hl) to the ones of the mon specified in $d11e
|
||||
SetPartyMonTypes: ; 5db5e (17:5b5e)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld bc, W_PARTYMON1_TYPE1 - W_PARTYMON1DATA ; $5
|
||||
add hl, bc
|
||||
ld a, [$d11e]
|
||||
|
|
294
main.asm
294
main.asm
|
@ -926,103 +926,118 @@ MapEntryAfterBattle:: ; 091f (0:091f)
|
|||
jp z,GBFadeIn2
|
||||
jp LoadGBPal
|
||||
|
||||
; for when all the player's pokemon faint
|
||||
; other code prints the "you blacked out" message before this is called
|
||||
HandleBlackOut:: ; 0931 (0:0931)
|
||||
HandleBlackOut::
|
||||
; For when all the player's pokemon faint.
|
||||
; Does not print the "blacked out" message.
|
||||
|
||||
call GBFadeIn1
|
||||
ld a,$08
|
||||
ld a, $08
|
||||
call StopMusic
|
||||
ld hl,$d72e
|
||||
res 5,[hl]
|
||||
ld a,Bank(Func_40b0) ; Bank(Func_40b0) and Bank(Func_62ce) need to be equal.
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a
|
||||
ld hl, $d72e
|
||||
res 5, [hl]
|
||||
ld a, Bank(Func_40b0) ; Bank(Func_40b0) and Bank(Func_62ce) need to be equal.
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
call Func_40b0
|
||||
call Func_62ce
|
||||
call Func_2312
|
||||
jp Func_5d5f
|
||||
|
||||
StopMusic:: ; 0951 (0:0951)
|
||||
ld [wMusicHeaderPointer],a
|
||||
ld a,$ff
|
||||
ld [$c0ee],a
|
||||
StopMusic::
|
||||
ld [wMusicHeaderPointer], a
|
||||
ld a, $ff
|
||||
ld [$c0ee], a
|
||||
call PlaySound
|
||||
.waitLoop
|
||||
ld a,[wMusicHeaderPointer]
|
||||
.wait
|
||||
ld a, [wMusicHeaderPointer]
|
||||
and a
|
||||
jr nz,.waitLoop
|
||||
jr nz, .wait
|
||||
jp StopAllSounds
|
||||
|
||||
HandleFlyOrTeleportAway:: ; 0965 (0:0965)
|
||||
call UpdateSprites ; move sprites
|
||||
HandleFlyOrTeleportAway::
|
||||
call UpdateSprites
|
||||
call Delay3
|
||||
xor a
|
||||
ld [$cf0b],a
|
||||
ld [$d700],a
|
||||
ld [$d057],a
|
||||
ld [$d35d],a
|
||||
ld hl,$d732
|
||||
set 2,[hl]
|
||||
res 5,[hl]
|
||||
ld [$cf0b], a
|
||||
ld [$d700], a
|
||||
ld [$d057], a
|
||||
ld [$d35d], a
|
||||
ld hl, $d732
|
||||
set 2, [hl]
|
||||
res 5, [hl]
|
||||
call DoFlyOrTeleportAwayGraphics
|
||||
ld a,Bank(Func_62ce)
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a
|
||||
ld a, Bank(Func_62ce)
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
call Func_62ce
|
||||
jp Func_5d5f
|
||||
|
||||
; function that calls a function to do fly away or teleport away graphics
|
||||
DoFlyOrTeleportAwayGraphics:: ; 098f (0:098f)
|
||||
DoFlyOrTeleportAwayGraphics::
|
||||
ld b, BANK(_DoFlyOrTeleportAwayGraphics)
|
||||
ld hl, _DoFlyOrTeleportAwayGraphics
|
||||
jp Bankswitch
|
||||
|
||||
; load sprite graphics based on whether the player is standing, biking, or surfing
|
||||
LoadPlayerSpriteGraphics:: ; 0997 (0:0997)
|
||||
ld a,[$d700]
|
||||
LoadPlayerSpriteGraphics::
|
||||
; Load sprite graphics based on whether the player is standing, biking, or surfing.
|
||||
|
||||
; 0: standing
|
||||
; 1: biking
|
||||
; 2: surfing
|
||||
|
||||
ld a, [$d700]
|
||||
dec a
|
||||
jr z,.ridingBike
|
||||
ld a,[$ffd7]
|
||||
jr z, .ridingBike
|
||||
|
||||
ld a, [$ffd7]
|
||||
and a
|
||||
jr nz,.determineGraphics
|
||||
jr nz, .determineGraphics
|
||||
jr .startWalking
|
||||
|
||||
.ridingBike
|
||||
; If the bike can't be used,
|
||||
; start walking instead.
|
||||
call IsBikeRidingAllowed
|
||||
jr c,.determineGraphics ; don't start walking if bike riding is allowed
|
||||
jr c, .determineGraphics
|
||||
|
||||
.startWalking
|
||||
xor a
|
||||
ld [$d700],a
|
||||
ld [$d11a],a
|
||||
jp LoadWalkingPlayerSpriteGraphics
|
||||
.determineGraphics
|
||||
ld a,[$d700]
|
||||
and a
|
||||
jp z,LoadWalkingPlayerSpriteGraphics
|
||||
dec a
|
||||
jp z,LoadBikePlayerSpriteGraphics
|
||||
dec a
|
||||
jp z,LoadSurfingPlayerSpriteGraphics
|
||||
ld [$d700], a
|
||||
ld [$d11a], a
|
||||
jp LoadWalkingPlayerSpriteGraphics
|
||||
|
||||
; function to check if bike riding is allowed on the current map
|
||||
; sets carry if bike is allowed, clears carry otherwise
|
||||
IsBikeRidingAllowed:: ; 09c5 (0:09c5)
|
||||
ld a,[W_CURMAP]
|
||||
cp a,ROUTE_23
|
||||
jr z,.allowed
|
||||
cp a,INDIGO_PLATEAU
|
||||
jr z,.allowed
|
||||
ld a,[W_CURMAPTILESET]
|
||||
ld b,a
|
||||
ld hl,BikeRidingTilesets
|
||||
.determineGraphics
|
||||
ld a, [$d700]
|
||||
and a
|
||||
jp z, LoadWalkingPlayerSpriteGraphics
|
||||
dec a
|
||||
jp z, LoadBikePlayerSpriteGraphics
|
||||
dec a
|
||||
jp z, LoadSurfingPlayerSpriteGraphics
|
||||
jp LoadWalkingPlayerSpriteGraphics
|
||||
|
||||
IsBikeRidingAllowed::
|
||||
; The bike can be used on Route 23 and Indigo Plateau,
|
||||
; or maps with tilesets in BikeRidingTilesets.
|
||||
; Return carry if biking is allowed.
|
||||
|
||||
ld a, [W_CURMAP]
|
||||
cp ROUTE_23
|
||||
jr z, .allowed
|
||||
cp INDIGO_PLATEAU
|
||||
jr z, .allowed
|
||||
|
||||
ld a, [W_CURMAPTILESET]
|
||||
ld b, a
|
||||
ld hl, BikeRidingTilesets
|
||||
.loop
|
||||
ld a,[hli]
|
||||
ld a, [hli]
|
||||
cp b
|
||||
jr z,.allowed
|
||||
jr z, .allowed
|
||||
inc a
|
||||
jr nz,.loop
|
||||
jr nz, .loop
|
||||
and a
|
||||
ret
|
||||
|
||||
.allowed
|
||||
scf
|
||||
ret
|
||||
|
@ -2584,14 +2599,11 @@ Func_12e7:: ; 12e7 (0:12e7)
|
|||
res 0, [hl]
|
||||
ret
|
||||
|
||||
;appears to be called twice inside function $C38B
|
||||
;if $d700,$d11a == $1 then biking
|
||||
;if $d700,$d11a == $2 then surfing
|
||||
ForceBikeOrSurf:: ; 12ed (0:12ed)
|
||||
ld b,5 ;graphics bank 5
|
||||
ld hl,LoadPlayerSpriteGraphics ;load player sprite graphics
|
||||
call Bankswitch ;loads bank 5 and then calls LoadPlayerSpriteGraphics
|
||||
jp Func_2307 ;update map/player state?
|
||||
ld b, BANK(RedSprite)
|
||||
ld hl, LoadPlayerSpriteGraphics
|
||||
call Bankswitch
|
||||
jp Func_2307 ; update map/player state?
|
||||
|
||||
; this is used to check if the player wants to interrupt the opening sequence at several points
|
||||
; XXX is this used anywhere else?
|
||||
|
@ -2626,7 +2638,7 @@ LoadDestinationWarpPosition:: ; 1313 (0:1313)
|
|||
ld b,a
|
||||
ld a,[H_LOADEDROMBANK]
|
||||
push af
|
||||
ld a,[$cf12]
|
||||
ld a,[wPredefParentBank]
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a
|
||||
ld a,b
|
||||
|
@ -9804,31 +9816,34 @@ CallFunctionInTable:: ; 3d97 (0:3d97)
|
|||
pop hl
|
||||
ret
|
||||
|
||||
; searches an array at hl for the value in a.
|
||||
; skips (de − 1) bytes between reads, so to check every byte, de should be 1.
|
||||
; if found, returns count in b and sets carry.
|
||||
IsInArray:: ; 3dab (0:3dab)
|
||||
ld b,0
|
||||
; fall through
|
||||
|
||||
IsInArrayCummulativeCount:: ; 3dad (0:3dad)
|
||||
ld c,a
|
||||
IsInArray::
|
||||
; Search an array at hl for the value in a.
|
||||
; Entry size is de bytes.
|
||||
; Return count b and carry if found.
|
||||
ld b, 0
|
||||
|
||||
IsInRestOfArray::
|
||||
ld c, a
|
||||
.loop
|
||||
ld a,[hl]
|
||||
cp a,$FF
|
||||
jr z,.NotInArray
|
||||
ld a, [hl]
|
||||
cp -1
|
||||
jr z, .notfound
|
||||
cp c
|
||||
jr z,.InArray
|
||||
jr z, .found
|
||||
inc b
|
||||
add hl,de
|
||||
add hl, de
|
||||
jr .loop
|
||||
.NotInArray
|
||||
|
||||
.notfound
|
||||
and a
|
||||
ret
|
||||
.InArray
|
||||
|
||||
.found
|
||||
scf
|
||||
ret
|
||||
|
||||
|
||||
Func_3dbe:: ; 3dbe (0:3dbe)
|
||||
call CleanLCD_OAM
|
||||
ld a, $1
|
||||
|
@ -9839,31 +9854,33 @@ Func_3dbe:: ; 3dbe (0:3dbe)
|
|||
call GoPAL_SET_CF1C
|
||||
jr Delay3
|
||||
|
||||
; calls GBPalWhiteOut and then Delay3
|
||||
GBPalWhiteOutWithDelay3:: ; 3dd4 (0:3dd4)
|
||||
|
||||
GBPalWhiteOutWithDelay3::
|
||||
call GBPalWhiteOut
|
||||
|
||||
Delay3:: ; 3dd7 (0:3dd7)
|
||||
; call Delay with a parameter of 3
|
||||
ld c,3
|
||||
Delay3::
|
||||
; The bg map is updated each frame in thirds.
|
||||
; Wait three frames to let the bg map fully update.
|
||||
ld c, 3
|
||||
jp DelayFrames
|
||||
|
||||
; resets BGP and OBP0 to their usual colors
|
||||
GBPalNormal:: ; 3ddc (0:3ddc)
|
||||
ld a,%11100100
|
||||
ld [rBGP],a
|
||||
ld a,%11010000
|
||||
ld [rOBP0],a
|
||||
GBPalNormal::
|
||||
; Reset BGP and OBP0.
|
||||
ld a, %11100100 ; 3210
|
||||
ld [rBGP], a
|
||||
ld a, %11010000 ; 3100
|
||||
ld [rOBP0], a
|
||||
ret
|
||||
|
||||
; makes all palette colors white
|
||||
GBPalWhiteOut:: ; 3de5 (0:3de5)
|
||||
GBPalWhiteOut::
|
||||
; White out all palettes.
|
||||
xor a
|
||||
ld [rBGP],a
|
||||
ld [rOBP0],a
|
||||
ld [rOBP1],a
|
||||
ret
|
||||
|
||||
|
||||
GoPAL_SET_CF1C:: ; 3ded (0:3ded)
|
||||
ld b,$ff
|
||||
GoPAL_SET:: ; 3def (0:3def)
|
||||
|
@ -9945,54 +9962,59 @@ GenRandom:: ; 3e5c (0:3e5c)
|
|||
pop hl
|
||||
ret
|
||||
|
||||
Predef:: ; 3e6d (0:3e6d)
|
||||
; runs a predefined ASM command, where the command ID is read from $D0B7
|
||||
; $3E6D grabs the ath pointer from PredefPointers and executes it
|
||||
|
||||
ld [$CC4E],a ; save the predef routine's ID for later
|
||||
Predef::
|
||||
; Call predefined function a.
|
||||
; To preserve other registers, have the
|
||||
; destination call GetPredefRegisters.
|
||||
|
||||
ld a,[H_LOADEDROMBANK]
|
||||
ld [$CF12],a
|
||||
; Save the predef id for GetPredefPointer.
|
||||
ld [wPredefID], a
|
||||
|
||||
; A hack for LoadDestinationWarpPosition.
|
||||
; See Func_c754 (predef $19).
|
||||
ld a, [H_LOADEDROMBANK]
|
||||
ld [wPredefParentBank], a
|
||||
|
||||
; save bank and call 13:7E49
|
||||
push af
|
||||
ld a,BANK(GetPredefPointer)
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a
|
||||
ld a, BANK(GetPredefPointer)
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
|
||||
call GetPredefPointer
|
||||
|
||||
; call the predef function
|
||||
; ($D0B7 has the bank of the predef routine)
|
||||
ld a,[$D0B7]
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a
|
||||
ld de,.Return
|
||||
ld a, [wPredefBank]
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
|
||||
ld de, .done
|
||||
push de
|
||||
jp [hl]
|
||||
; after the predefined function finishes it returns here
|
||||
.Return
|
||||
.done
|
||||
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
ret
|
||||
|
||||
;loads hl from cc4f, de from cc51, and bc from cc53
|
||||
|
||||
Load16BitRegisters:: ; 3e94 (0:3e94)
|
||||
ld a, [$cc4f]
|
||||
GetPredefRegisters::
|
||||
; Restore the contents of register pairs
|
||||
; when GetPredefPointer was called.
|
||||
ld a, [wPredefRegisters + 0]
|
||||
ld h, a
|
||||
ld a, [$cc50]
|
||||
ld a, [wPredefRegisters + 1]
|
||||
ld l, a
|
||||
ld a, [$cc51]
|
||||
ld a, [wPredefRegisters + 2]
|
||||
ld d, a
|
||||
ld a, [$cc52]
|
||||
ld a, [wPredefRegisters + 3]
|
||||
ld e, a
|
||||
ld a, [$cc53]
|
||||
ld a, [wPredefRegisters + 4]
|
||||
ld b, a
|
||||
ld a, [$cc54]
|
||||
ld a, [wPredefRegisters + 5]
|
||||
ld c, a
|
||||
ret
|
||||
|
||||
|
||||
Func_3ead:: ; 3ead (0:3ead)
|
||||
ld b, BANK(CinnabarGymQuiz_1eb0a)
|
||||
ld hl, CinnabarGymQuiz_1eb0a
|
||||
|
@ -13514,7 +13536,7 @@ SafariBallText: ; c57e (3:457e)
|
|||
db "BALL×× @"
|
||||
|
||||
Func_c586: ; c586 (3:4586)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
|
||||
Func_c589: ; c589 (3:4589)
|
||||
ld a, [W_YCOORD] ; $d361
|
||||
|
@ -13814,7 +13836,7 @@ Func_c69c: ; c69c (3:469c)
|
|||
ret
|
||||
|
||||
Func_c754: ; c754 (3:4754)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
push hl
|
||||
ld d, $0
|
||||
ld a, [W_CURMAPTILESET] ; $d367
|
||||
|
@ -14265,7 +14287,7 @@ GymLeaderFaceAndBadgeTileGraphics: ; ea9e (3:6a9e)
|
|||
INCBIN "gfx/badges.w16.2bpp"
|
||||
|
||||
Func_ee9e: ; ee9e (3:6e9e)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld hl, $c6e8
|
||||
ld a, [W_CURMAPWIDTH] ; $d369
|
||||
add $6
|
||||
|
@ -14942,7 +14964,7 @@ _AddPokemonToParty: ; f2e5 (3:72e5)
|
|||
ret
|
||||
|
||||
LoadMovePPs: ; f473 (3:7473)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
; fallthrough
|
||||
AddPokemonToParty_WriteMovePP: ; f476 (3:7476)
|
||||
ld b, $4
|
||||
|
@ -15216,7 +15238,7 @@ Func_f51e: ; f51e (3:751e)
|
|||
; hl: base address
|
||||
; c: bit index
|
||||
HandleBitArray: ; f666 (3:7666)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
|
||||
_HandleBitArray: ; f669 (3:7669)
|
||||
push hl
|
||||
|
@ -15359,7 +15381,7 @@ HealParty: ; f6a5 (3:76a5)
|
|||
; predef $d
|
||||
; predef $e
|
||||
Func_f71e: ; f71e (3:771e)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
xor a
|
||||
ld [$ffa5], a
|
||||
ld [$ffa6], a
|
||||
|
@ -15512,7 +15534,7 @@ Func_f800: ; f800 (3:7800)
|
|||
jr .asm_f803
|
||||
|
||||
Func_f81d: ; f81d (3:781d)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
and a
|
||||
ld b, c
|
||||
.asm_f822
|
||||
|
@ -15536,7 +15558,7 @@ Func_f81d: ; f81d (3:781d)
|
|||
ret
|
||||
|
||||
Func_f836: ; f836 (3:7836)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
|
||||
Func_f839: ; f839 (3:7839)
|
||||
and a
|
||||
|
@ -15607,7 +15629,7 @@ InitializeEmptyList: ; f8a0 (3:78a0)
|
|||
ret
|
||||
|
||||
IsItemInBag_: ; f8a5 (3:78a5)
|
||||
call Load16BitRegisters
|
||||
call GetPredefRegisters
|
||||
ld hl, wNumBagItems ; $d31d
|
||||
.asm_f8ab
|
||||
inc hl
|
||||
|
|
15
wram.asm
15
wram.asm
|
@ -140,7 +140,12 @@ wMenuWrappingEnabled:: ; cc4a
|
|||
; set to 0 if you can't go past the top or bottom of the menu
|
||||
ds 1
|
||||
|
||||
ds 10
|
||||
ds 3
|
||||
|
||||
wPredefID:: ; cc4e
|
||||
ds 1
|
||||
wPredefRegisters:: ; cc4f
|
||||
ds 6
|
||||
|
||||
wTrainerHeaderFlagBit:: ; cc55
|
||||
ds 1
|
||||
|
@ -288,7 +293,12 @@ wAnimSoundID:: ; cf07
|
|||
; sound ID during battle animations
|
||||
ds 1
|
||||
|
||||
ds 12
|
||||
ds 10
|
||||
|
||||
wPredefParentBank:: ; cf12
|
||||
ds 1
|
||||
|
||||
ds 1
|
||||
|
||||
wCurSpriteMovement2:: ; cf14
|
||||
; movement byte 2 of current sprite
|
||||
|
@ -707,6 +717,7 @@ W_SPRITEDECODETABLE1PTR:: ; d0b3
|
|||
W_LISTTYPE:: ; d0b6
|
||||
ds 1
|
||||
|
||||
wPredefBank:: ; d0b7
|
||||
ds 1
|
||||
|
||||
W_MONHEADER:: ; d0b8
|
||||
|
|
Loading…
Reference in a new issue