Map object macro

closes https://github.com/iimarckus/pokered/issues/89
This commit is contained in:
dannye 2015-07-18 22:22:51 -05:00
parent 148d3f3cf2
commit 0e48333fb8
225 changed files with 1189 additions and 1151 deletions

View file

@ -8,12 +8,12 @@ Mansion3Object: ; 0x522e6 (size=64)
db $0 ; signs
db $5 ; people
db SPRITE_BLACK_HAIR_BOY_2, $b + 4, $5 + 4, $fe, $2, TRAINER | $1, BURGLAR + $C8, $8
db SPRITE_OAK_AIDE, $b + 4, $14 + 4, $ff, $d2, TRAINER | $2, SCIENTIST + $C8, $c
db SPRITE_BALL, $10 + 4, $1 + 4, $ff, $ff, ITEM | $3, MAX_POTION
db SPRITE_BALL, $5 + 4, $19 + 4, $ff, $ff, ITEM | $4, IRON
db SPRITE_BOOK_MAP_DEX, $c + 4, $6 + 4, $ff, $ff, $5 ; person
db $5 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $5, $b, WALK, $2, $1, BURGLAR + $C8, $8
object SPRITE_OAK_AIDE, $14, $b, FACE, RIGHT, $2, SCIENTIST + $C8, $c
object SPRITE_BALL, $1, $10, FACE, STAY, $3, MAX_POTION
object SPRITE_BALL, $19, $5, FACE, STAY, $4, IRON
object SPRITE_BOOK_MAP_DEX, $6, $c, FACE, STAY, $5 ; person
; warp-to
EVENT_DISP MANSION_3_WIDTH, $a, $7 ; MANSION_2