Map object macro

closes https://github.com/iimarckus/pokered/issues/89
This commit is contained in:
dannye 2015-07-18 22:22:51 -05:00
parent 148d3f3cf2
commit 0e48333fb8
225 changed files with 1189 additions and 1151 deletions

View file

@ -7,11 +7,11 @@ PokemonTower3Object: ; 0x6075d (size=51)
db $0 ; signs
db $4 ; people
db SPRITE_MEDIUM, $3 + 4, $c + 4, $ff, $d2, TRAINER | $1, CHANNELER + $C8, $5
db SPRITE_MEDIUM, $8 + 4, $9 + 4, $ff, $d0, TRAINER | $2, CHANNELER + $C8, $6
db SPRITE_MEDIUM, $d + 4, $a + 4, $ff, $d0, TRAINER | $3, CHANNELER + $C8, $8
db SPRITE_BALL, $1 + 4, $c + 4, $ff, $ff, ITEM | $4, ESCAPE_ROPE
db $4 ; objects
object SPRITE_MEDIUM, $c, $3, FACE, RIGHT, $1, CHANNELER + $C8, $5
object SPRITE_MEDIUM, $9, $8, FACE, DOWN, $2, CHANNELER + $C8, $6
object SPRITE_MEDIUM, $a, $d, FACE, DOWN, $3, CHANNELER + $C8, $8
object SPRITE_BALL, $c, $1, FACE, STAY, $4, ESCAPE_ROPE
; warp-to
EVENT_DISP POKEMONTOWER_3_WIDTH, $9, $3 ; POKEMONTOWER_2