Map object macro

closes https://github.com/iimarckus/pokered/issues/89
This commit is contained in:
dannye 2015-07-18 22:22:51 -05:00
parent 148d3f3cf2
commit 0e48333fb8
225 changed files with 1189 additions and 1151 deletions

View file

@ -7,12 +7,12 @@ PokemonTower6Object: ; 0x60c5b (size=58)
db $0 ; signs
db $5 ; people
db SPRITE_MEDIUM, $a + 4, $c + 4, $ff, $d3, TRAINER | $1, CHANNELER + $C8, $13
db SPRITE_MEDIUM, $5 + 4, $9 + 4, $ff, $d0, TRAINER | $2, CHANNELER + $C8, $14
db SPRITE_MEDIUM, $5 + 4, $10 + 4, $ff, $d2, TRAINER | $3, CHANNELER + $C8, $15
db SPRITE_BALL, $8 + 4, $6 + 4, $ff, $ff, ITEM | $4, RARE_CANDY
db SPRITE_BALL, $e + 4, $e + 4, $ff, $ff, ITEM | $5, X_ACCURACY
db $5 ; objects
object SPRITE_MEDIUM, $c, $a, FACE, LEFT, $1, CHANNELER + $C8, $13
object SPRITE_MEDIUM, $9, $5, FACE, DOWN, $2, CHANNELER + $C8, $14
object SPRITE_MEDIUM, $10, $5, FACE, RIGHT, $3, CHANNELER + $C8, $15
object SPRITE_BALL, $6, $8, FACE, STAY, $4, RARE_CANDY
object SPRITE_BALL, $e, $e, FACE, STAY, $5, X_ACCURACY
; warp-to
EVENT_DISP POKEMONTOWER_6_WIDTH, $9, $12 ; POKEMONTOWER_5