Map object macro

closes https://github.com/iimarckus/pokered/issues/89
This commit is contained in:
dannye 2015-07-18 22:22:51 -05:00
parent 148d3f3cf2
commit 0e48333fb8
225 changed files with 1189 additions and 1151 deletions

View file

@ -10,12 +10,12 @@ RocketHideout2Object: ; 0x450f7 (size=80)
db $0 ; signs
db $5 ; people
db SPRITE_ROCKET, $c + 4, $14 + 4, $ff, $d0, TRAINER | $1, ROCKET + $C8, $d
db SPRITE_BALL, $b + 4, $1 + 4, $ff, $ff, ITEM | $2, MOON_STONE
db SPRITE_BALL, $8 + 4, $10 + 4, $ff, $ff, ITEM | $3, NUGGET
db SPRITE_BALL, $c + 4, $6 + 4, $ff, $ff, ITEM | $4, TM_07
db SPRITE_BALL, $15 + 4, $3 + 4, $ff, $ff, ITEM | $5, SUPER_POTION
db $5 ; objects
object SPRITE_ROCKET, $14, $c, FACE, DOWN, $1, ROCKET + $C8, $d
object SPRITE_BALL, $1, $b, FACE, STAY, $2, MOON_STONE
object SPRITE_BALL, $10, $8, FACE, STAY, $3, NUGGET
object SPRITE_BALL, $6, $c, FACE, STAY, $4, TM_07
object SPRITE_BALL, $3, $15, FACE, STAY, $5, SUPER_POTION
; warp-to
EVENT_DISP ROCKET_HIDEOUT_2_WIDTH, $8, $1b ; ROCKET_HIDEOUT_1