Update victory4.asm

Removes the fanfare at the start to make it usable as a map theme. Seems to be identical to GSC's Mt. Moon Square but I could be wrong...
This commit is contained in:
Martha Schilling 2023-05-17 15:59:33 +01:00 committed by GitHub
parent 201c1cd7a3
commit 0e57ed01ce
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GPG key ID: 4AEE18F83AFDEB23

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@ -9,10 +9,9 @@
Music_Victory4:: Music_Victory4::
channel_count 3 channel_count 2
channel 1, Music_Victory4_Ch1 channel 1, Music_Victory4_Ch1
channel 2, Music_Victory4_Ch2 channel 2, Music_Victory4_Ch2
channel 3, Music_Victory4_Ch3
;;---------------------------------------- ;;----------------------------------------
Music_Victory4_Ch1: Music_Victory4_Ch1:
@ -22,20 +21,6 @@ Music_Victory4_Ch1:
volume 7, 7 volume 7, 7
duty_cycle 2 duty_cycle 2
toggle_perfect_pitch toggle_perfect_pitch
;; P1-1
note_type 8, 10, 2
octave 4
note D_, 2
note D_, 2
note D_, 2
note D_, 2
octave 3
note A_, 2
octave 4
note D_, 2
note_type 8, 11, 3
note F#, 12
;; P1-2
rest 1 rest 1
.loop10 .loop10
note_type 12, 4, 4 note_type 12, 4, 4
@ -48,9 +33,7 @@ Music_Victory4_Ch1:
note A_, 2 note A_, 2
octave 5 octave 5
note D_, 4 note D_, 4
sound_loop 2, .loop11 sound_loop 2, .loop11
;; P2-4
.loop12 .loop12
octave 4 octave 4
note E_, 2 note E_, 2
@ -61,8 +44,6 @@ Music_Victory4_Ch1:
octave 5 octave 5
note E_, 4 note E_, 4
sound_loop 2, .loop12 sound_loop 2, .loop12
;; P2-6
.loop13 .loop13
octave 4 octave 4
note C#, 2 note C#, 2
@ -72,9 +53,7 @@ Music_Victory4_Ch1:
note G_, 2 note G_, 2
octave 5 octave 5
note C#, 4 note C#, 4
sound_loop 2, .loop13 sound_loop 2, .loop13
;; P2-8
.loop14 .loop14
octave 4 octave 4
note D_, 2 note D_, 2
@ -84,9 +63,7 @@ Music_Victory4_Ch1:
note A_, 2 note A_, 2
octave 5 octave 5
note D_, 4 note D_, 4
sound_loop 2, .loop14 sound_loop 2, .loop14
sound_loop 0, .loop10 sound_loop 0, .loop10
;;---------------------------------------- ;;----------------------------------------
@ -95,19 +72,6 @@ Music_Victory4_Ch2:
duty_cycle 2 duty_cycle 2
vibrato 24, 2, 4 vibrato 24, 2, 4
;; P2-1
note_type 8, 12, 3
octave 4
note A_, 2
note A_, 2
note A_, 2
note A_, 2
note B_, 2
octave 5
note C#, 2
note_type 8, 12, 4
note D_, 12
;; P2-2
.loop20 .loop20
note_type 12, 8, 2 note_type 12, 8, 2
.loop21 .loop21
@ -119,10 +83,8 @@ Music_Victory4_Ch2:
note A_, 2 note A_, 2
octave 5 octave 5
note D_, 4 note D_, 4
note_type 12, 6, 2 note_type 12, 6, 2
sound_loop 2, .loop21 sound_loop 2, .loop21
;; P2-4
note_type 12, 8, 2 note_type 12, 8, 2
.loop22 .loop22
octave 4 octave 4
@ -135,8 +97,6 @@ Music_Victory4_Ch2:
note E_, 4 note E_, 4
note_type 12, 6, 2 note_type 12, 6, 2
sound_loop 2, .loop22 sound_loop 2, .loop22
;; P2-6
note_type 12, 8, 2 note_type 12, 8, 2
.loop23 .loop23
octave 4 octave 4
@ -147,10 +107,8 @@ Music_Victory4_Ch2:
note G_, 2 note G_, 2
octave 5 octave 5
note C#, 4 note C#, 4
note_type 12, 6, 2 note_type 12, 6, 2
sound_loop 2, .loop23 sound_loop 2, .loop23
;; P2-8
note_type 12, 8, 2 note_type 12, 8, 2
.loop24 .loop24
octave 4 octave 4
@ -161,27 +119,6 @@ Music_Victory4_Ch2:
note A_, 2 note A_, 2
octave 5 octave 5
note D_, 4 note D_, 4
note_type 12, 6, 2 note_type 12, 6, 2
sound_loop 2, .loop24 sound_loop 2, .loop24
sound_loop 0, .loop20 sound_loop 0, .loop20
;;----------------------------------------
Music_Victory4_Ch3:
;;----------------------------------------
;; P3-1
note_type 12, 1, 0
octave 5
note D_, 4
note_type 8, 1, 0
octave 4
note B_, 2
note A_, 2
note G_, 2
note A_, 12
;; P3-2
sound_ret