Brunswick groundwork, misc. changes

The groundwork for Brunswick Trail events has been done. Wild data, Cactus event, and Zapdos-G events are set up, plus an NPC. This also makes the Fake Tree sprite available.

I made the warp at the tunnel in Brunswick goes directly to Celeste Hill and back. Warp tile made functional.

Many bugs right now:
- Cactus doesn't disappear after battling it. Also, making this work how I want it to is hard.
- Pokemon are encountered on every tile, which is likely because it's considered to be indoors. In trying to fix this, I seemed to completely screw up the maps, so this isn't being committed. Handle this with care.
- I made a spriteset specifically for Citrine, but it doesn't seem to be working for Brunswick, likely because Brunswick is an indoor map and thus isn't just taking it.

Misc. changes:
- Moved Sandy Shocks to a 4% encounter slot in Mt. Moon Crater to be equal to Scream Tail.
- Restored the proper translation for the "rotten PRESIDENT" scientist, courtesy of Dr. Lava and Nob Ogasawara.
This commit is contained in:
Llinos Evans 2023-04-27 04:08:27 +01:00
parent 7850a87e83
commit 108fb01070
19 changed files with 205 additions and 28 deletions

View file

@ -7,5 +7,8 @@ BrunswickTrail_Object:
def_bg_events
def_object_events
object_event 29, 11, SPRITE_FAKE_TREE, STAY, NONE, 1, CACTUS, 60 | OW_POKEMON ; person
object_event 37, 23, SPRITE_BRUNETTE_GIRL, STAY, DOWN, 2 ; person
object_event 46, 7, SPRITE_BIRD, STAY, DOWN, 3, ZAPDOS_G, 70 | OW_POKEMON ; person
def_warps_to BRUNSWICK_TRAIL

View file

@ -2,8 +2,7 @@ CelesteHill_Object:
db $0 ; border block
def_warp_events
warp_event 13, 23, ROUTE_1, 1
warp_event 12, 23, ROUTE_1, 1
warp_event 13, 23, BRUNSWICK_TRAIL, 1
def_bg_events