Sync coordinate macros with pokecrystal

This commit is contained in:
Rangi 2020-07-07 11:30:10 -04:00
parent 45ed05decf
commit 13129459f1
75 changed files with 675 additions and 661 deletions

View file

@ -14,9 +14,9 @@ HallOfFamePC:
ld bc, $10
ld a, $ff
call FillMemory
coord hl, 0, 0
hlcoord 0, 0
call FillFourRowsWithBlack
coord hl, 0, 14
hlcoord 0, 14
call FillFourRowsWithBlack
ld a, %11000000
ldh [rBGP], a
@ -61,7 +61,7 @@ DisplayCreditsMon:
ld a, [hl]
ld [wcf91], a
ld [wd0b5], a
coord hl, 8, 6
hlcoord 8, 6
call GetMonHeader
call LoadFrontSpriteByMonIndex
ld hl, vBGMap0 + $c
@ -162,7 +162,7 @@ FillFourRowsWithBlack:
jp FillMemory
FillMiddleOfScreenWithWhite:
coord hl, 0, 4
hlcoord 0, 4
ld bc, SCREEN_WIDTH * 10
ld a, " "
jp FillMemory
@ -172,7 +172,7 @@ Credits:
push de
.nextCreditsScreen
pop de
coord hl, 9, 6
hlcoord 9, 6
push hl
call FillMiddleOfScreenWithWhite
pop hl
@ -248,10 +248,10 @@ Credits:
ld hl, vChars2 + $600
lb bc, BANK(TheEndGfx), (TheEndGfxEnd - TheEndGfx) / $10
call CopyVideoData
coord hl, 4, 8
hlcoord 4, 8
ld de, TheEndTextString
call PlaceString
coord hl, 4, 9
hlcoord 4, 9
inc de
call PlaceString
jp FadeInCreditsText