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Sync coordinate macros with pokecrystal
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75 changed files with 675 additions and 661 deletions
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@ -11,7 +11,7 @@ IsPlayerStandingOnDoorTile:
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ld a, [hli]
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ld h, [hl]
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ld l, a
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aCoord 8, 9 ; a = lower left background tile under player's sprite
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lda_coord 8, 9 ; a = lower left background tile under player's sprite
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ld b, a
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.loop
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ld a, [hli]
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