Sync coordinate macros with pokecrystal

This commit is contained in:
Rangi 2020-07-07 11:30:10 -04:00
parent 45ed05decf
commit 13129459f1
75 changed files with 675 additions and 661 deletions

View file

@ -1,65 +1,79 @@
validateCoords: MACRO
IF \1 >= SCREEN_WIDTH
fail "x coord out of range"
ENDC
IF \2 >= SCREEN_HEIGHT
fail "y coord out of range"
ENDC
ENDM
;\1 = r
;\2 = X
;\3 = Y
;\4 = which tilemap (optional)
coord: MACRO
validateCoords \2, \3
validate_coords: MACRO
IF _NARG >= 4
ld \1, \4 + SCREEN_WIDTH * \3 + \2
IF \1 >= \3
fail "x coord out of range"
ENDC
IF \2 >= \4
fail "y coord out of range"
ENDC
ELSE
ld \1, wTileMap + SCREEN_WIDTH * \3 + \2
validate_coords \1, \2, SCREEN_WIDTH, SCREEN_HEIGHT
ENDC
ENDM
;\1 = X
;\2 = Y
;\3 = which tilemap (optional)
aCoord: MACRO
validateCoords \1, \2
IF _NARG >= 3
ld a, [\3 + SCREEN_WIDTH * \2 + \1]
hlcoord EQUS "coord hl,"
bccoord EQUS "coord bc,"
decoord EQUS "coord de,"
coord: MACRO
; register, x, y[, origin]
validate_coords \2, \3
IF _NARG >= 4
ld \1, (\3) * SCREEN_WIDTH + (\2) + \4
ELSE
ld a, [wTileMap + SCREEN_WIDTH * \2 + \1]
ld \1, (\3) * SCREEN_WIDTH + (\2) + wTileMap
ENDC
ENDM
;\1 = X
;\2 = Y
;\3 = which tilemap (optional)
Coorda: MACRO
validateCoords \1, \2
IF _NARG >= 3
ld [\3 + SCREEN_WIDTH * \2 + \1], a
hlbgcoord EQUS "bgcoord hl,"
bcbgcoord EQUS "bgcoord bc,"
debgcoord EQUS "bgcoord de,"
bgcoord: MACRO
; register, x, y[, origin]
validate_coords \2, \3, BG_MAP_WIDTH, BG_MAP_HEIGHT
IF _NARG >= 4
ld \1, (\3) * BG_MAP_WIDTH + (\2) + \4
ELSE
ld [wTileMap + SCREEN_WIDTH * \2 + \1], a
ld \1, (\3) * BG_MAP_WIDTH + (\2) + vBGMap0
ENDC
ENDM
;\1 = X
;\2 = Y
;\3 = which tilemap (optional)
dwCoord: MACRO
validateCoords \1, \2
IF _NARG >= 3
dw \3 + SCREEN_WIDTH * \2 + \1
ELSE
dw wTileMap + SCREEN_WIDTH * \2 + \1
ENDC
ENDM
hlowcoord EQUS "owcoord hl,"
bcowcoord EQUS "owcoord bc,"
deowcoord EQUS "owcoord de,"
;\1 = r
;\2 = X
;\3 = Y
;\4 = map width
overworldMapCoord: MACRO
owcoord: MACRO
; register, x, y, map width
ld \1, wOverworldMap + ((\2) + 3) + (((\3) + 3) * ((\4) + (3 * 2)))
ENDM
dwcoord: MACRO
; x, y
validate_coords \1, \2
IF _NARG >= 3
dw (\2) * SCREEN_WIDTH + (\1) + \3
ELSE
dw (\2) * SCREEN_WIDTH + (\1) + wTileMap
ENDC
ENDM
ldcoord_a: MACRO
; x, y[, origin]
validate_coords \1, \2
IF _NARG >= 3
ld [(\2) * SCREEN_WIDTH + (\1) + \3], a
ELSE
ld [(\2) * SCREEN_WIDTH + (\1) + wTileMap], a
ENDC
ENDM
lda_coord: MACRO
; x, y[, origin]
validate_coords \1, \2
IF _NARG >= 3
ld a, [(\2) * SCREEN_WIDTH + (\1) + \3]
ELSE
ld a, [(\2) * SCREEN_WIDTH + (\1) + wTileMap]
ENDC
ENDM

View file

@ -33,7 +33,7 @@ _tms3 = _tms3 | (1 << ((\1_TMNUM) - 1 - 48))
else
fail "\1 is not a TM or HM move"
ENDC
shift
SHIFT
ENDR
REPT 3 ; TM01-TM24 (24/24)
db _tms1 & $ff

View file

@ -1,7 +1,7 @@
RGB: MACRO
REPT _NARG / 3
dw palred (\1) + palgreen (\2) + palblue (\3)
shift 3
SHIFT 3
ENDR
ENDM

View file

@ -185,7 +185,7 @@ SetEvents: MACRO
SetEvent \1
REPT _NARG - 1
SetEventReuseHL \2
shift
SHIFT
ENDR
ENDM
@ -237,7 +237,7 @@ ResetEvents: MACRO
ResetEvent \1
REPT _NARG - 1
ResetEventReuseHL \2
shift
SHIFT
ENDR
ENDM

View file

@ -200,7 +200,7 @@ script_mart: MACRO
db _NARG ; number of items
REPT _NARG
db \1 ; item id
shift
SHIFT
ENDR
db -1 ; end
ENDM