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Multiple bug fixes
* Moves the Mystery Box activation into Event Constants. This means that now, the Mystery Box activation is handled in the save, preventing some jank from happening when resetting. * The "don't switch off the box yet" variable is now always unset after entering a map. Meltan itself allows the variable to keep being re-set, which is super handy. Now, whenever you enter and exit maps, it'll work properly. * Flying, using an Escape Rope, and using Dig, all now unset the Mystery Box. If for some reason everything fucks up, this'll fix it. * Fixed a text bug with the scientist in Celadon University. * Fixed a menu alignment issue with the Vermilion Beauty. * Attempted to fix the Battle Tent exit. Failed. This is a really, really bad bug, hopefully this gets sorted sometime.
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9 changed files with 26 additions and 22 deletions
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@ -15,7 +15,8 @@
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const EVENT_BEAT_JACKY
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const EVENT_GOT_MANSION_GIFT
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const EVENT_USED_MASTER_BALL ; Used to determine Chief's dialogue in the end-game.
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const_skip 10
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const EVENT_MYSTERY_BOX_ACTIVATED
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const_skip 9
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const EVENT_GOT_TOWN_MAP
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const EVENT_ENTERED_BLUES_HOUSE
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const EVENT_DAISY_WALKING
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