mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-21 14:48:43 +13:00
Multiple bug fixes
* Moves the Mystery Box activation into Event Constants. This means that now, the Mystery Box activation is handled in the save, preventing some jank from happening when resetting. * The "don't switch off the box yet" variable is now always unset after entering a map. Meltan itself allows the variable to keep being re-set, which is super handy. Now, whenever you enter and exit maps, it'll work properly. * Flying, using an Escape Rope, and using Dig, all now unset the Mystery Box. If for some reason everything fucks up, this'll fix it. * Fixed a text bug with the scientist in Celadon University. * Fixed a menu alignment issue with the Vermilion Beauty. * Attempted to fix the Battle Tent exit. Failed. This is a really, really bad bug, hopefully this gets sorted sometime.
This commit is contained in:
parent
f6cdf8d428
commit
138bfd7042
9 changed files with 26 additions and 22 deletions
|
|
@ -9,7 +9,7 @@ TwoOptionMenuStrings:
|
|||
; width, height, blank line before first menu item?, text pointer
|
||||
two_option_menu 4, 3, FALSE, .YesNoMenu
|
||||
two_option_menu 5, 3, FALSE, .BoyGirlMenu
|
||||
two_option_menu 6, 3, TRUE, .CatsDogsMenu
|
||||
two_option_menu 6, 4, TRUE, .CatsDogsMenu
|
||||
two_option_menu 6, 3, FALSE, .YesNoMenu
|
||||
two_option_menu 6, 3, FALSE, .NorthEastMenu
|
||||
two_option_menu 7, 3, FALSE, .TradeCancelMenu
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue