Port pokecrystal's formatting of text commands and special characters

This commit is contained in:
Rangi 2020-07-04 17:09:35 -04:00
parent 2718c36065
commit 139a28ff99
397 changed files with 7398 additions and 7026 deletions

View file

@ -1,12 +1,6 @@
NAME_LENGTH EQU 11
ITEM_NAME_LENGTH EQU 13
; special text IDs
TEXT_MON_FAINTED EQU $d0
TEXT_BLACKED_OUT EQU $d1
TEXT_REPEL_WORE_OFF EQU $d2
TEXT_SAFARI_GAME_OVER EQU $d3
; PrintNumber
BIT_MONEY_SIGN EQU 5
BIT_LEFT_ALIGN EQU 6
@ -15,3 +9,12 @@ BIT_LEADING_ZEROES EQU 7
MONEY_SIGN EQU (1 << BIT_MONEY_SIGN)
LEFT_ALIGN EQU (1 << BIT_LEFT_ALIGN)
LEADING_ZEROES EQU (1 << BIT_LEADING_ZEROES)
; special text IDs (see home/text_script.asm)
const_def $d0
const TEXT_MON_FAINTED ; $d0
const TEXT_BLACKED_OUT ; $d1
const TEXT_REPEL_WORE_OFF ; $d2
const TEXT_SAFARI_GAME_OVER ; $d3
TEXT_START_MENU EQU $00