Port pokecrystal's formatting of text commands and special characters

This commit is contained in:
Rangi 2020-07-04 17:09:35 -04:00
parent 2718c36065
commit 139a28ff99
397 changed files with 7398 additions and 7026 deletions

View file

@ -12,19 +12,19 @@ CeladonMansion3F_TextPointers:
dw GameFreakSignText
ProgrammerText:
TX_FAR _ProgrammerText
db "@"
text_far _ProgrammerText
text_end
GraphicArtistText:
TX_FAR _GraphicArtistText
db "@"
text_far _GraphicArtistText
text_end
WriterText:
TX_FAR _WriterText
db "@"
text_far _WriterText
text_end
DirectorText:
TX_ASM
text_asm
; check pokédex
ld hl, wPokedexOwned
@ -42,30 +42,30 @@ DirectorText:
jp TextScriptEnd
.GameDesigner
TX_FAR _GameDesignerText
db "@"
text_far _GameDesignerText
text_end
.CompletedDexText
TX_FAR _CompletedDexText
TX_BLINK
TX_ASM
text_far _CompletedDexText
text_promptbutton
text_asm
callab DisplayDiploma
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
jp TextScriptEnd
GameFreakPCText1:
TX_FAR _CeladonMansion3Text5
db "@"
text_far _CeladonMansion3Text5
text_end
GameFreakPCText2:
TX_FAR _CeladonMansion3Text6
db "@"
text_far _CeladonMansion3Text6
text_end
GameFreakPCText3:
TX_FAR _CeladonMansion3Text7
db "@"
text_far _CeladonMansion3Text7
text_end
GameFreakSignText:
TX_FAR _CeladonMansion3Text8
db "@"
text_far _CeladonMansion3Text8
text_end