Port pokecrystal's formatting of text commands and special characters

This commit is contained in:
Rangi 2020-07-04 17:09:35 -04:00
parent 2718c36065
commit 139a28ff99
397 changed files with 7398 additions and 7026 deletions

View file

@ -129,7 +129,7 @@ FightingDojoTrainerHeader3:
db $ff
FightingDojoText1:
TX_ASM
text_asm
CheckEvent EVENT_DEFEATED_FIGHTING_DOJO
jp nz, .continue1
CheckEventReuseA EVENT_BEAT_KARATE_MASTER
@ -161,96 +161,96 @@ FightingDojoText1:
jp TextScriptEnd
FightingDojoText_5ce8e:
TX_FAR _FightingDojoText_5ce8e
db "@"
text_far _FightingDojoText_5ce8e
text_end
FightingDojoText_5ce93:
TX_FAR _FightingDojoText_5ce93
db "@"
text_far _FightingDojoText_5ce93
text_end
FightingDojoText8:
TX_FAR _FightingDojoText_5ce98
db "@"
text_far _FightingDojoText_5ce98
text_end
FightingDojoText_5ce9d:
TX_FAR _FightingDojoText_5ce9d
db "@"
text_far _FightingDojoText_5ce9d
text_end
FightingDojoText2:
TX_ASM
text_asm
ld hl, FightingDojoTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
FightingDojoBattleText1:
TX_FAR _FightingDojoBattleText1
db "@"
text_far _FightingDojoBattleText1
text_end
FightingDojoEndBattleText1:
TX_FAR _FightingDojoEndBattleText1
db "@"
text_far _FightingDojoEndBattleText1
text_end
FightingDojoAfterBattleText1:
TX_FAR _FightingDojoAfterBattleText1
db "@"
text_far _FightingDojoAfterBattleText1
text_end
FightingDojoText3:
TX_ASM
text_asm
ld hl, FightingDojoTrainerHeader1
call TalkToTrainer
jp TextScriptEnd
FightingDojoBattleText2:
TX_FAR _FightingDojoBattleText2
db "@"
text_far _FightingDojoBattleText2
text_end
FightingDojoEndBattleText2:
TX_FAR _FightingDojoEndBattleText2
db "@"
text_far _FightingDojoEndBattleText2
text_end
FightingDojoAfterBattleText2:
TX_FAR _FightingDojoAfterBattleText2
db "@"
text_far _FightingDojoAfterBattleText2
text_end
FightingDojoText4:
TX_ASM
text_asm
ld hl, FightingDojoTrainerHeader2
call TalkToTrainer
jp TextScriptEnd
FightingDojoBattleText3:
TX_FAR _FightingDojoBattleText3
db "@"
text_far _FightingDojoBattleText3
text_end
FightingDojoEndBattleText3:
TX_FAR _FightingDojoEndBattleText3
db "@"
text_far _FightingDojoEndBattleText3
text_end
FightingDojoAfterBattleText3:
TX_FAR _FightingDojoAfterBattleText3
db "@"
text_far _FightingDojoAfterBattleText3
text_end
FightingDojoText5:
TX_ASM
text_asm
ld hl, FightingDojoTrainerHeader3
call TalkToTrainer
jp TextScriptEnd
FightingDojoBattleText4:
TX_FAR _FightingDojoBattleText4
db "@"
text_far _FightingDojoBattleText4
text_end
FightingDojoEndBattleText4:
TX_FAR _FightingDojoEndBattleText4
db "@"
text_far _FightingDojoEndBattleText4
text_end
FightingDojoAfterBattleText4:
TX_FAR _FightingDojoAfterBattleText4
db "@"
text_far _FightingDojoAfterBattleText4
text_end
FightingDojoText6:
; Hitmonlee Poké Ball
TX_ASM
text_asm
CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN
jr z, .GetMon
ld hl, OtherHitmonText
@ -280,12 +280,12 @@ FightingDojoText6:
jp TextScriptEnd
WantHitmonleeText:
TX_FAR _WantHitmonleeText
db "@"
text_far _WantHitmonleeText
text_end
FightingDojoText7:
; Hitmonchan Poké Ball
TX_ASM
text_asm
CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN
jr z, .GetMon
ld hl, OtherHitmonText
@ -315,9 +315,9 @@ FightingDojoText7:
jp TextScriptEnd
WantHitmonchanText:
TX_FAR _WantHitmonchanText
db "@"
text_far _WantHitmonchanText
text_end
OtherHitmonText:
TX_FAR _OtherHitmonText
db "@"
text_far _OtherHitmonText
text_end