Port pokecrystal's formatting of text commands and special characters

This commit is contained in:
Rangi 2020-07-04 17:09:35 -04:00
parent 2718c36065
commit 139a28ff99
397 changed files with 7398 additions and 7026 deletions

View file

@ -75,34 +75,34 @@ Mansion2TrainerHeader0:
db $ff
Mansion2Text1:
TX_ASM
text_asm
ld hl, Mansion2TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Mansion2BattleText1:
TX_FAR _Mansion2BattleText1
db "@"
text_far _Mansion2BattleText1
text_end
Mansion2EndBattleText1:
TX_FAR _Mansion2EndBattleText1
db "@"
text_far _Mansion2EndBattleText1
text_end
Mansion2AfterBattleText1:
TX_FAR _Mansion2AfterBattleText1
db "@"
text_far _Mansion2AfterBattleText1
text_end
Mansion2Text3:
TX_FAR _Mansion2Text3
db "@"
text_far _Mansion2Text3
text_end
Mansion2Text4:
TX_FAR _Mansion2Text4
db "@"
text_far _Mansion2Text4
text_end
Mansion3Text6:
Mansion2Text5:
TX_ASM
text_asm
ld hl, Mansion2Text_520c2
call PrintText
call YesNoChoice
@ -128,13 +128,13 @@ Mansion2Text5:
jp TextScriptEnd
Mansion2Text_520c2:
TX_FAR _Mansion2Text_520c2
db "@"
text_far _Mansion2Text_520c2
text_end
Mansion2Text_520c7:
TX_FAR _Mansion2Text_520c7
db "@"
text_far _Mansion2Text_520c7
text_end
Mansion2Text_520cc:
TX_FAR _Mansion2Text_520cc
db "@"
text_far _Mansion2Text_520cc
text_end