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Port pokecrystal's formatting of text commands and special characters
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2718c36065
commit
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397 changed files with 7398 additions and 7026 deletions
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@ -140,105 +140,105 @@ MoltresTrainerHeader:
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db $ff
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VictoryRoad2Text1:
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TX_ASM
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text_asm
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ld hl, VictoryRoad2TrainerHeader0
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call TalkToTrainer
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jp TextScriptEnd
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VictoryRoad2Text2:
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TX_ASM
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text_asm
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ld hl, VictoryRoad2TrainerHeader1
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call TalkToTrainer
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jp TextScriptEnd
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VictoryRoad2Text3:
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TX_ASM
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text_asm
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ld hl, VictoryRoad2TrainerHeader2
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call TalkToTrainer
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jp TextScriptEnd
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VictoryRoad2Text4:
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TX_ASM
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text_asm
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ld hl, VictoryRoad2TrainerHeader3
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call TalkToTrainer
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jp TextScriptEnd
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VictoryRoad2Text5:
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TX_ASM
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text_asm
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ld hl, VictoryRoad2TrainerHeader4
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call TalkToTrainer
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jp TextScriptEnd
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MoltresText:
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TX_ASM
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text_asm
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ld hl, MoltresTrainerHeader
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call TalkToTrainer
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jp TextScriptEnd
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MoltresBattleText:
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TX_FAR _MoltresBattleText
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TX_ASM
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text_far _MoltresBattleText
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text_asm
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ld a, MOLTRES
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call PlayCry
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call WaitForSoundToFinish
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jp TextScriptEnd
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VictoryRoad2BattleText1:
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TX_FAR _VictoryRoad2BattleText1
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db "@"
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text_far _VictoryRoad2BattleText1
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text_end
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VictoryRoad2EndBattleText1:
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TX_FAR _VictoryRoad2EndBattleText1
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db "@"
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text_far _VictoryRoad2EndBattleText1
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text_end
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VictoryRoad2AfterBattleText1:
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TX_FAR _VictoryRoad2AfterBattleText1
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db "@"
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text_far _VictoryRoad2AfterBattleText1
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text_end
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VictoryRoad2BattleText2:
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TX_FAR _VictoryRoad2BattleText2
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db "@"
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text_far _VictoryRoad2BattleText2
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text_end
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VictoryRoad2EndBattleText2:
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TX_FAR _VictoryRoad2EndBattleText2
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db "@"
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text_far _VictoryRoad2EndBattleText2
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text_end
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VictoryRoad2AfterBattleText2:
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TX_FAR _VictoryRoad2AfterBattleText2
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db "@"
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text_far _VictoryRoad2AfterBattleText2
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text_end
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VictoryRoad2BattleText3:
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TX_FAR _VictoryRoad2BattleText3
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db "@"
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text_far _VictoryRoad2BattleText3
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text_end
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VictoryRoad2EndBattleText3:
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TX_FAR _VictoryRoad2EndBattleText3
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db "@"
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text_far _VictoryRoad2EndBattleText3
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text_end
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VictoryRoad2AfterBattleText3:
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TX_FAR _VictoryRoad2AfterBattleText3
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db "@"
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text_far _VictoryRoad2AfterBattleText3
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text_end
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VictoryRoad2BattleText4:
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TX_FAR _VictoryRoad2BattleText4
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db "@"
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text_far _VictoryRoad2BattleText4
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text_end
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VictoryRoad2EndBattleText4:
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TX_FAR _VictoryRoad2EndBattleText4
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db "@"
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text_far _VictoryRoad2EndBattleText4
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text_end
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VictoryRoad2AfterBattleText4:
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TX_FAR _VictoryRoad2AfterBattleText4
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db "@"
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text_far _VictoryRoad2AfterBattleText4
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text_end
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VictoryRoad2BattleText5:
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TX_FAR _VictoryRoad2BattleText5
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db "@"
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text_far _VictoryRoad2BattleText5
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text_end
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VictoryRoad2EndBattleText5:
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TX_FAR _VictoryRoad2EndBattleText5
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db "@"
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text_far _VictoryRoad2EndBattleText5
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text_end
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VictoryRoad2AfterBattleText5:
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TX_FAR _VictoryRoad2AfterBattleText5
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db "@"
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text_far _VictoryRoad2AfterBattleText5
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text_end
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