Port pokecrystal's formatting of text commands and special characters

This commit is contained in:
Rangi 2020-07-04 17:09:35 -04:00
parent 2718c36065
commit 139a28ff99
397 changed files with 7398 additions and 7026 deletions

View file

@ -125,73 +125,73 @@ VictoryRoad3TrainerHeader3:
db $ff
VictoryRoad3Text1:
TX_ASM
text_asm
ld hl, VictoryRoad3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
VictoryRoad3Text2:
TX_ASM
text_asm
ld hl, VictoryRoad3TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
VictoryRoad3Text3:
TX_ASM
text_asm
ld hl, VictoryRoad3TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
VictoryRoad3Text4:
TX_ASM
text_asm
ld hl, VictoryRoad3TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
VictoryRoad3BattleText2:
TX_FAR _VictoryRoad3BattleText2
db "@"
text_far _VictoryRoad3BattleText2
text_end
VictoryRoad3EndBattleText2:
TX_FAR _VictoryRoad3EndBattleText2
db "@"
text_far _VictoryRoad3EndBattleText2
text_end
VictoryRoad3AfterBattleText2:
TX_FAR _VictoryRoad3AfterBattleText2
db "@"
text_far _VictoryRoad3AfterBattleText2
text_end
VictoryRoad3BattleText3:
TX_FAR _VictoryRoad3BattleText3
db "@"
text_far _VictoryRoad3BattleText3
text_end
VictoryRoad3EndBattleText3:
TX_FAR _VictoryRoad3EndBattleText3
db "@"
text_far _VictoryRoad3EndBattleText3
text_end
VictoryRoad3AfterBattleText3:
TX_FAR _VictoryRoad3AfterBattleText3
db "@"
text_far _VictoryRoad3AfterBattleText3
text_end
VictoryRoad3BattleText4:
TX_FAR _VictoryRoad3BattleText4
db "@"
text_far _VictoryRoad3BattleText4
text_end
VictoryRoad3EndBattleText4:
TX_FAR _VictoryRoad3EndBattleText4
db "@"
text_far _VictoryRoad3EndBattleText4
text_end
VictoryRoad3AfterBattleText4:
TX_FAR _VictoryRoad3AfterBattleText4
db "@"
text_far _VictoryRoad3AfterBattleText4
text_end
VictoryRoad3BattleText5:
TX_FAR _VictoryRoad3BattleText5
db "@"
text_far _VictoryRoad3BattleText5
text_end
VictoryRoad3EndBattleText5:
TX_FAR _VictoryRoad3EndBattleText5
db "@"
text_far _VictoryRoad3EndBattleText5
text_end
VictoryRoad3AfterBattleText5:
TX_FAR _VictoryRoad3AfterBattleText5
db "@"
text_far _VictoryRoad3AfterBattleText5
text_end