Comment improvements (SuperRodCode).

hg-commit-id: acf34e68b820
This commit is contained in:
IIMarckus 2012-01-20 21:47:59 -07:00
parent 27f13ecc9a
commit 153b21fb48

View file

@ -8705,7 +8705,7 @@ Next625F:
call GenRandom
srl a
jr c,Next6278
and 3
and %11
cp 2
jr nc,Next625F
; choose which monster appears
@ -8730,33 +8730,34 @@ GoodRodMons:
SuperRodCode: ; $6283 0xe283
call $62B4 ; probably sets carry if in battle or not by water
jp c, ItemUseNotTime ; don't use SUPER_ROD in battle
Next6289: ; not in battle
jp c, ItemUseNotTime
call ReadSuperRodData ; 0xe8ea
ld a, e ; $2 means no fishing data found, $1 means a pokemon was picked
ld a, e
Next628E:
ld [$CD3D], a ; set ReadSuperRodData return value
dec a ; decrease return value of ReadSuperRodData
jr nz, .next\@ ; if e was $2 (no fishing data for this map) then skip ahead
; store level and species data, SUPER_ROD always catches a bite
ld [$CD3D], a
dec a ; is there a bite?
jr nz, .next\@
; if yes, store level and species data
ld a, 1
ld [$D05F], a ; set "found pokemon"
ld a, b ; load level into a
ld [$D127], a ; set level
ld a, c ; load species id into a
ld [$D059], a ; set species id
ld [$D05F], a
ld a, b ; level
ld [W_CURENEMYLVL], a
ld a, c ; species
ld [W_CUROPPONENT], a
.next\@
ld hl, $D700 ; bike speed address?
ld hl, $D700
ld a, [hl] ; store the value in a
push af
push hl
ld [hl], 0 ; blank $D700
ld [hl], 0
ld b, $1C
ld hl, $47B6 ; probably setup battle?
call Bankswitch ; call 0x707b6
ld hl, $47B6
call Bankswitch
pop hl
pop af
ld [hl], a ; restore the original value
ld [hl], a
ret
INCBIN "baserom.gbc",$e2b4,$e30d - $e2b4
@ -8845,42 +8846,53 @@ UnnamedText_e75f: ; 0xe75f
INCBIN "baserom.gbc",$e764,$e8ea - $e764
; 68EA 0xe8ea
ReadSuperRodData: ; called from SuperRodCode
ld a, [W_CURMAP] ; load map id
ld de, $0003 ; third byte starts the pointer to this map's fishing group
ld hl, SuperRodData ; array to search
call IsInArray ; search array at hl, skip de bytes between reads
jr c, .ReadFishingGroup ; jump if carry is set (b is index; hl has address of the bth index)
ReadSuperRodData:
; return e = 2 if no fish on this map
; return e = 1 if a bite, bc = level,species
; return e = 0 if no bite
ld a, [W_CURMAP]
ld de, 3 ; each fishing group is three bytes wide
ld hl, SuperRodData
call IsInArray
jr c, .ReadFishingGroup
ld e, $2 ; $2 if no fishing groups found
ret
.ReadFishingGroup ; 0xe8f6
inc hl ; first byte of pointer to fishing group is hl+1
ld a, [hli] ; load first byte of fishing group pointer and increment hl
ld h, [hl] ; load second byte of fishing group pointer
ld l, a ; set the first byte in the "l" part of the hl register
ld b, [hl] ; read fishing group data, how many mons
inc hl ; first line of data in fishing group
ld e, $0 ; no level/mon selected yet
; hl points to the fishing group
inc hl ; skip map id
ld a, [hli]
ld h, [hl]
ld l, a
ld b, [hl] ; how many mons in group
inc hl ; point to data
ld e, $0 ; no bite yet
.RandomLoop ; 0xe90c
call GenRandom
srl a ; shift right into carry
ret c ; no battle if carry
and $3 ; check if first two bits are set
cp b ; check against b (H_RAND something) and set the carry
jr nc, .RandomLoop ; if carry then keep generating random numbers
add a ; double it (two bytes per mon)
srl a
ret c ; 50% chance of no battle
and %11 ; 2-bit random number
cp b
jr nc, .RandomLoop ; if a is greater than the number of mons, regenerate
; get the mon
add a
ld c, a
ld b, $0
add hl, bc ; get the address of this mon/level combo in this fishing group
add hl, bc
ld b, [hl] ; level
inc hl
ld c, [hl] ; species id
ld c, [hl] ; species
ld e, $1 ; $1 if there's a bite
ret
; 0xe919
; super rod data
; map, pointer to fishing group
; format: map, pointer to fishing group
SuperRodData: ; 6919
dbw PALLET_TOWN, FishingGroup1
dbw VIRIDIAN_CITY, FishingGroup1