Use constants for damage limits in CalculateDamage

Fixes #255
This commit is contained in:
Rangi 2020-07-05 15:01:29 -04:00
parent b30b14f322
commit 155695cbfe
2 changed files with 39 additions and 29 deletions

View file

@ -13,6 +13,10 @@ BATTLE_TYPE_NORMAL EQU 0
BATTLE_TYPE_OLD_MAN EQU 1
BATTLE_TYPE_SAFARI EQU 2
; damage limits before type effectiveness
MIN_NEUTRAL_DAMAGE EQU 2
MAX_NEUTRAL_DAMAGE EQU 999
; fixed damage constants
SONICBOOM_DAMAGE EQU 20
DRAGON_RAGE_DAMAGE EQU 40