A few small improvements

- All of the Silph Gauntlet maps use the same palettes as the map's they're based on
- Viridian Forest uses Viridian's palette, it just makes sense
- Power Plant is now yellow, just 'cause.
- Game Corner payouts are much faster, and have been slightly rebalanced
This commit is contained in:
MementoMartha 2023-04-29 18:10:11 +01:00
parent 2a662e0ec1
commit 15762ead34
7 changed files with 95 additions and 62 deletions

View file

@ -107,14 +107,14 @@ MapSongBanks::
db MUSIC_SS_ANNE, 0 ; SS_ANNE_1F_ROOMS
db MUSIC_SS_ANNE, 0 ; SS_ANNE_2F_ROOMS
db MUSIC_SS_ANNE, 0 ; SS_ANNE_B1F_ROOMS
db MUSIC_DUNGEON2, 0 ; UNUSED_MAP_69 / Gauntlet 1F
db MUSIC_DUNGEON3, 0 ; UNUSED_MAP_6A / Gauntlet 2F
db MUSIC_DUNGEON2, 0 ; UNUSED_MAP_69 / Gauntlet 1F
db MUSIC_DUNGEON3, 0 ; UNUSED_MAP_6A / Gauntlet 2F
db MUSIC_SS_ANNE, 0 ; UNUSED_MAP_6B / Gauntlet 3F
db MUSIC_DUNGEON3, 0 ; VICTORY_ROAD_1F
db MUSIC_POKEMON_TOWER, 0 ; UNUSED_MAP_6D / Gauntlet 4F
db MUSIC_POKEMON_TOWER, 0 ; UNUSED_MAP_6D / Gauntlet 4F
db MUSIC_SAFARI_ZONE, 0 ; UNUSED_MAP_6E / Gauntlet 5F
db MUSIC_CINNABAR_MANSION, 0 ; UNUSED_MAP_6F / Gauntlet 6F
db MUSIC_SILPH_CO, 0 ; UNUSED_MAP_70 / Gauntlet 7F
db MUSIC_SILPH_CO, 0 ; UNUSED_MAP_6F / Gauntlet 6F
db MUSIC_SILPH_CO, 0 ; UNUSED_MAP_70 / Gauntlet 7F
db MUSIC_INDIGO_PLATEAU, 0 ; LANCES_ROOM
db MUSIC_DUNGEON2, 0 ; UNUSED_MAP_72 / FARAWAY ISLAND INSIDE
db MUSIC_DUNGEON2, 0 ; UNUSED_MAP_73 / FARAWAY ISLAND OUTSIDE