Split large chunks of text into separate files, and improve Makefile.

hg-commit-id: 59e6e303019d
This commit is contained in:
IIMarckus 2011-12-26 18:40:25 -07:00
parent d5c498a7ec
commit 18bf34ec0b
6 changed files with 171 additions and 168 deletions

34
text/mapBluesHouse.asm Normal file
View file

@ -0,0 +1,34 @@
_DaisyInitialText:
db 0,"Hi ",$52,"!",$4F
db $53," is out at",$55
db "Grandpa's lab.",$57
_DaisyOfferMapText:
db 0,"Grandpa asked you",$4F
db "to run an errand?",$55
db "Here, this will",$55
db "help you!",$58
_GotMapText:
db 0,$52," got a",$4F,"@",1
dw $CF4B
db 0,"!@@"
_DaisyBagFullText:
db 0,"You have too much",$4F
db "stuff with you.",$57
_DaisyUseMapText:
db 0,"Use the TOWN MAP",$4F
db "to find out where",$55
db "you are.",$57
_BluesHouseText2:
db 0,"#MON are living",$4F
db "things! If they",$55
db "get tired, give",$55
db "them a rest!",$57
_BluesHouseText3:
db 0,"It's a big map!",$4F
db "This is useful!",$57

44
text/mapPalletTown.asm Normal file
View file

@ -0,0 +1,44 @@
_OakAppearsText:
db 0,"OAK: Hey! Wait!",$4F
db "Don't go out!@@"
_OakWalksUpText:
db 0,"OAK: It's unsafe!",$4F
db "Wild #MON live",$55
db "in tall grass!",$51
db "You need your own",$4F
db "#MON for your",$55
db "protection.",$55
db "I know!",$51
db "Here, come with",$4F
db "me!",$57
_PalletTownText2:
db 0,"I",$E5," raising",$4F
db "#MON too!",$51
db "When they get",$4F
db "strong, they can",$55
db "protect me!",$57
_PalletTownText3:
db 0,"Technology is",$4F
db "incredible!",$51
db "You can now store",$4F
db "and recall items",$55
db "and #MON as",$55
db "data via PC!",$57
_PalletTownText4:
db 0,"OAK #MON",$4F
db "RESEARCH LAB",$57
_PalletTownText5:
db 0,"PALLET TOWN",$4F
db "Shades of your",$55
db "journey await!",$57
_PalletTownText6:
db 0,$52,"'s house ",$57
_PalletTownText7:
db 0,$53,"'s house ",$57

30
text/mapRedsHouse1F.asm Normal file
View file

@ -0,0 +1,30 @@
_MomWakeUpText:
db 0,"MOM: Right.",$4F
db "All boys leave",$55
db "home some day.",$55
db "It said so on TV.",$51
db "PROF.OAK, next",$4F
db "door, is looking",$55
db "for you.",$57
_MomHealText1:
db 0,"MOM: ",$52,"!",$4F
db "You should take a",$55
db "quick rest.",$58
_MomHealText2:
db 0,"MOM: Oh good!",$4F
db "You and your",$55
db "#MON are",$55
db "looking great!",$55
db "Take care now!",$57
_StandByMeText:
db 0,"There's a movie",$4F
db "on TV. Four boys",$55
db "are walking on",$55
db "railroad tracks.",$51
db "I better go too.",$57
_TVWrongSideText:
db 0,"Oops, wrong side.",$57

44
text/oakspeech.asm Normal file
View file

@ -0,0 +1,44 @@
_OakSpeechText1:
db 0,"Hello there!",$4F
db "Welcome to the",$55
db "world of #MON!",$51
db "My name is OAK!",$4F
db "People call me",$55
db "the #MON PROF!",$58
_OakSpeechText2A:
db 0,"This world is",$4F
db "inhabited by",$55
db "creatures called",$55
db "#MON!@@"
_OakSpeechText2B:
db 0,$51,"For some people,",$4F
db "#MON are",$55
db "pets. Others use",$55
db "them for fights.",$51
db "Myself...",$51
db "I study #MON",$4F
db "as a profession.",$58
_IntroducePlayerText:
db 0,"First, what is",$4F
db "your name?",$58
_IntroduceRivalText:
db 0,"This is my grand-",$4F
db "son. He's been",$55
db "your rival since",$55
db "you were a baby.",$51
db "...Erm, what is",$4F
db "his name again?",$58
_OakSpeechText3:
db 0,$52,"!",$51
db "Your very own",$4F
db "#MON legend is",$55
db "about to unfold!",$51
db "A world of dreams",$4F
db "and adventures",$55
db "with #MON",$55
db "awaits! Let's go!",$57