mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-11-20 11:55:31 +13:00
Label elite four scripts more completely.
This commit is contained in:
parent
351146024b
commit
1a5a108bdf
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@ -1,5 +1,5 @@
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AgathaScript: ; 7642d (1d:642d)
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call AgathaScript_76443
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call AgathaShowOrHideExitBlock
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call EnableAutoTextBoxDrawing
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ld hl, AgathaTrainerHeaders
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ld de, AgathaScriptPointers
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@ -8,24 +8,24 @@ AgathaScript: ; 7642d (1d:642d)
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ld [wAgathaCurScript], a
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ret
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AgathaScript_76443: ; 76443 (1d:6443)
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AgathaShowOrHideExitBlock: ; 76443 (1d:6443)
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; Blocks or clears the exit to the next room.
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ld hl, wd126
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bit 5, [hl]
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res 5, [hl]
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ret z
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CheckEvent EVENT_BEAT_AGATHAS_ROOM_TRAINER_0
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jr z, .asm_76457
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jr z, .blockExitToNextRoom
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ld a, $e
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jp AgathaScript_76459
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.asm_76457
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jp .setExitBlock
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.blockExitToNextRoom
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ld a, $3b
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AgathaScript_76459: ; 76459 (1d:6459)
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.setExitBlock:
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ld [wNewTileBlockID], a
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lb bc, 0, 2
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predef_jump ReplaceTileBlock
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AgathaScript_76464: ; 76464 (1d:6464)
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ResetAgathaScript: ; 76464 (1d:6464)
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xor a
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ld [wAgathaCurScript], a
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ret
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@ -40,7 +40,8 @@ AgathaScriptPointers: ; 76469 (1d:6469)
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AgathaScript4: ; 76473 (1d:6473)
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ret
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AgathaScript_76474: ; 76474 (1d:6474)
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AgathaScriptWalkIntoRoom: ; 76474 (1d:6474)
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; Walk six steps upward.
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ld hl, wSimulatedJoypadStatesEnd
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ld a, D_UP
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ld [hli], a
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@ -58,7 +59,7 @@ AgathaScript_76474: ; 76474 (1d:6474)
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ret
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AgathaScript0: ; 76490 (1d:6490)
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ld hl, CoordsData_764d1
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ld hl, AgathaEntranceCoords
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call ArePlayerCoordsInArray
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jp nc, CheckFightingMapTrainers
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xor a
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@ -67,14 +68,14 @@ AgathaScript0: ; 76490 (1d:6490)
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ld [wSimulatedJoypadStatesEnd], a
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ld [wSimulatedJoypadStatesIndex], a
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ld a, [wCoordIndex]
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cp $3
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jr c, .asm_764b4
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cp $3 ; Is player standing one tile above the exit?
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jr c, .stopPlayerFromLeaving
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CheckAndSetEvent EVENT_AUTOWALKED_INTO_AGATHAS_ROOM
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jr z, AgathaScript_76474
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.asm_764b4
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jr z, AgathaScriptWalkIntoRoom
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.stopPlayerFromLeaving
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ld a, $2
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ld [hSpriteIndexOrTextID], a
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call DisplayTextID
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call DisplayTextID ; "Don't run away!"
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ld a, D_UP
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ld [wSimulatedJoypadStatesEnd], a
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ld a, $1
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@ -85,7 +86,7 @@ AgathaScript0: ; 76490 (1d:6490)
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ld [wCurMapScript], a
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ret
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CoordsData_764d1: ; 764d1 (1d:64d1)
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AgathaEntranceCoords: ; 764d1 (1d:64d1)
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db $0A,$04
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db $0A,$05
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db $0B,$04
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@ -107,7 +108,7 @@ AgathaScript2: ; 764ed (1d:64ed)
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call EndTrainerBattle
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ld a, [wIsInBattle]
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cp $ff
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jp z, AgathaScript_76464
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jp z, ResetAgathaScript
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ld a, $1
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ld [hSpriteIndexOrTextID], a
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call DisplayTextID
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@ -1,5 +1,5 @@
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BrunoScript: ; 762d6 (1d:62d6)
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call BrunoScript_762ec
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call BrunoShowOrHideExitBlock
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call EnableAutoTextBoxDrawing
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ld hl, BrunoTrainerHeaders
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ld de, BrunoScriptPointers
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@ -8,24 +8,24 @@ BrunoScript: ; 762d6 (1d:62d6)
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ld [wBrunoCurScript], a
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ret
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BrunoScript_762ec: ; 762ec (1d:62ec)
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BrunoShowOrHideExitBlock: ; 762ec (1d:62ec)
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; Blocks or clears the exit to the next room.
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ld hl, wd126
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bit 5, [hl]
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res 5, [hl]
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ret z
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CheckEvent EVENT_BEAT_BRUNOS_ROOM_TRAINER_0
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jr z, .asm_76300
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jr z, .blockExitToNextRoom
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ld a, $5
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jp BrunoScript_76302
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.asm_76300
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jp .setExitBlock
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.blockExitToNextRoom
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ld a, $24
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BrunoScript_76302: ; 76302 (1d:6302)
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.setExitBlock
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ld [wNewTileBlockID], a
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lb bc, 0, 2
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predef_jump ReplaceTileBlock
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BrunoScript_7630d: ; 7630d (1d:630d)
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ResetBrunoScript: ; 7630d (1d:630d)
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xor a
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ld [wBrunoCurScript], a
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ret
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@ -40,7 +40,8 @@ BrunoScriptPointers: ; 76312 (1d:6312)
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BrunoScript4: ; 7631c (1d:631c)
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ret
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BrunoScript_7631d: ; 7631d (1d:631d)
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BrunoScriptWalkIntoRoom: ; 7631d (1d:631d)
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; Walk six steps upward.
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ld hl, wSimulatedJoypadStatesEnd
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ld a, D_UP
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ld [hli], a
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@ -58,7 +59,7 @@ BrunoScript_7631d: ; 7631d (1d:631d)
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ret
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BrunoScript0: ; 76339 (1d:6339)
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ld hl, CoordsData_7637a
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ld hl, BrunoEntranceCoords
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call ArePlayerCoordsInArray
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jp nc, CheckFightingMapTrainers
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xor a
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@ -67,14 +68,14 @@ BrunoScript0: ; 76339 (1d:6339)
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ld [wSimulatedJoypadStatesEnd], a
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ld [wSimulatedJoypadStatesIndex], a
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ld a, [wCoordIndex]
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cp $3
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jr c, .asm_7635d
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cp $3 ; Is player standing one tile above the exit?
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jr c, .stopPlayerFromLeaving
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CheckAndSetEvent EVENT_AUTOWALKED_INTO_BRUNOS_ROOM
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jr z, BrunoScript_7631d
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.asm_7635d
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jr z, BrunoScriptWalkIntoRoom
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.stopPlayerFromLeaving
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ld a, $2
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ld [hSpriteIndexOrTextID], a
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call DisplayTextID
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call DisplayTextID ; "Don't run away!"
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ld a, D_UP
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ld [wSimulatedJoypadStatesEnd], a
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ld a, $1
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@ -85,7 +86,7 @@ BrunoScript0: ; 76339 (1d:6339)
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ld [wCurMapScript], a
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ret
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CoordsData_7637a: ; 7637a (1d:637a)
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BrunoEntranceCoords: ; 7637a (1d:637a)
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db $0A,$04
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db $0A,$05
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db $0B,$04
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@ -107,7 +108,7 @@ BrunoScript2: ; 76396 (1d:6396)
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call EndTrainerBattle
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ld a, [wIsInBattle]
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cp $ff
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jp z, BrunoScript_7630d
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jp z, ResetBrunoScript
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ld a, $1
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ld [hSpriteIndexOrTextID], a
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jp DisplayTextID
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@ -4,7 +4,7 @@ GaryScript: ; 75f1d (1d:5f1d)
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ld a, [wGaryCurScript]
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jp CallFunctionInTable
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GaryScript_75f29: ; 75f29 (1d:5f29)
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ResetGaryScript: ; 75f29 (1d:5f29)
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xor a
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ld [wJoyIgnore], a
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ld [wGaryCurScript], a
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@ -30,7 +30,7 @@ GaryScript1: ; 75f48 (1d:5f48)
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ld a, $ff
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ld [wJoyIgnore], a
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ld hl, wSimulatedJoypadStatesEnd
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ld de, RLEMovement75f63
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ld de, GaryEntrance_RLEMovement
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call DecodeRLEList
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dec a
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ld [wSimulatedJoypadStatesIndex], a
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@ -39,7 +39,7 @@ GaryScript1: ; 75f48 (1d:5f48)
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ld [wGaryCurScript], a
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ret
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RLEMovement75f63: ; 75f63 (1d:5f63)
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GaryEntrance_RLEMovement: ; 75f63 (1d:5f63)
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db D_UP,1
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db D_RIGHT,1
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db D_UP,3
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@ -53,7 +53,7 @@ GaryScript2: ; 75f6a (1d:5f6a)
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xor a
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ld [wJoyIgnore], a
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ld hl, wOptions
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res 7, [hl]
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res 7, [hl] ; Turn on battle animations to make the battle feel more epic.
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ld a, $1
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ld [hSpriteIndexOrTextID], a
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call DisplayTextID
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@ -61,8 +61,8 @@ GaryScript2: ; 75f6a (1d:5f6a)
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ld hl, wd72d
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set 6, [hl]
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set 7, [hl]
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ld hl, GaryText_760f9
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ld de, GaryText_760fe
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ld hl, GaryDefeatedText
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ld de, GaryVictoryText
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call SaveEndBattleTextPointers
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ld a, OPP_SONY3
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ld [wCurOpponent], a
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@ -70,17 +70,17 @@ GaryScript2: ; 75f6a (1d:5f6a)
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; select which team to use during the encounter
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ld a, [wRivalStarter]
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cp STARTER2
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jr nz, .NotSquirtle
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jr nz, .NotStarter2
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ld a, $1
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jr .done
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.NotSquirtle
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jr .saveTrainerId
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.NotStarter2
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cp STARTER3
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jr nz, .Charmander
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jr nz, .NotStarter3
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ld a, $2
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jr .done
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.Charmander
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jr .saveTrainerId
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.NotStarter3
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ld a, $3
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.done
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.saveTrainerId
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ld [wTrainerNo], a
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xor a
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@ -92,7 +92,7 @@ GaryScript2: ; 75f6a (1d:5f6a)
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GaryScript3: ; 75fbb (1d:5fbb)
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ld a, [wIsInBattle]
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cp $ff
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jp z, GaryScript_75f29
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jp z, ResetGaryScript
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call UpdateSprites
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SetEvent EVENT_BEAT_CHAMPION_RIVAL
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ld a, $f0
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@ -115,7 +115,7 @@ GaryScript4: ; 75fe4 (1d:5fe4)
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ld a, $2
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ld [H_SPRITEINDEX], a
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call SetSpriteMovementBytesToFF
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ld de, MovementData_76014
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ld de, OakEntranceAfterVictoryMovement
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ld a, $2
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ld [H_SPRITEINDEX], a
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call MoveSprite
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@ -126,7 +126,7 @@ GaryScript4: ; 75fe4 (1d:5fe4)
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ld [wGaryCurScript], a
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ret
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MovementData_76014: ; 76014 (1d:6014)
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OakEntranceAfterVictoryMovement: ; 76014 (1d:6014)
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db NPC_MOVEMENT_UP
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db NPC_MOVEMENT_UP
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db NPC_MOVEMENT_UP
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@ -179,7 +179,7 @@ GaryScript7: ; 7605f (1d:605f)
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ld a, $5
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ld [hSpriteIndexOrTextID], a
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call GaryScript_760c8
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ld de, MovementData_76080
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ld de, OakExitGaryRoomMovement
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ld a, $2
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ld [H_SPRITEINDEX], a
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call MoveSprite
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@ -187,7 +187,7 @@ GaryScript7: ; 7605f (1d:605f)
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ld [wGaryCurScript], a
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ret
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MovementData_76080: ; 76080 (1d:6080)
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OakExitGaryRoomMovement: ; 76080 (1d:6080)
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db NPC_MOVEMENT_UP
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db NPC_MOVEMENT_UP
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db $FF
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@ -207,7 +207,7 @@ GaryScript9: ; 76099 (1d:6099)
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ld a, $ff
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ld [wJoyIgnore], a
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ld hl, wSimulatedJoypadStatesEnd
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ld de, RLEMovement760b4
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ld de, WalkToHallOfFame_RLEMovment
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call DecodeRLEList
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dec a
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ld [wSimulatedJoypadStatesIndex], a
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@ -216,7 +216,7 @@ GaryScript9: ; 76099 (1d:6099)
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ld [wGaryCurScript], a
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ret
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RLEMovement760b4: ; 760b4 (1d:60b4)
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WalkToHallOfFame_RLEMovment: ; 760b4 (1d:60b4)
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db D_UP,4
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db D_LEFT,1
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db $ff
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@ -249,23 +249,23 @@ GaryTextPointers: ; 760d6 (1d:60d6)
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GaryText1: ; 760e0 (1d:60e0)
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TX_ASM
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CheckEvent EVENT_BEAT_CHAMPION_RIVAL
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ld hl, GaryText_760f4
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jr z, .asm_17e9f
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ld hl, GaryChampionIntroText
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jr z, .printText
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ld hl, GaryText_76103
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.asm_17e9f
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.printText
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call PrintText
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jp TextScriptEnd
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GaryText_760f4: ; 760f4 (1d:60f4)
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TX_FAR _GaryText_760f4
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GaryChampionIntroText: ; 760f4 (1d:60f4)
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TX_FAR _GaryChampionIntroText
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db "@"
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GaryText_760f9: ; 760f9 (1d:60f9)
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TX_FAR _GaryText_760f9
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GaryDefeatedText: ; 760f9 (1d:60f9)
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TX_FAR _GaryDefeatedText
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db "@"
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GaryText_760fe: ; 760fe (1d:60fe)
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TX_FAR _GaryText_760fe
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GaryVictoryText: ; 760fe (1d:60fe)
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TX_FAR _GaryVictoryText
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db "@"
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GaryText_76103: ; 76103 (1d:6103)
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@ -1,5 +1,5 @@
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LanceScript: ; 5a2ae (16:62ae)
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call LanceScript_5a2c4
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call LanceShowOrHideEntranceBlocks
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call EnableAutoTextBoxDrawing
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ld hl, LanceTrainerHeaders
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ld de, LanceScriptPointers
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@ -8,34 +8,36 @@ LanceScript: ; 5a2ae (16:62ae)
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ld [wLanceCurScript], a
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ret
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LanceScript_5a2c4: ; 5a2c4 (16:62c4)
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LanceShowOrHideEntranceBlocks: ; 5a2c4 (16:62c4)
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ld hl, wd126
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bit 5, [hl]
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res 5, [hl]
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ret z
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CheckEvent EVENT_LANCES_ROOM_LOCK_DOOR
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jr nz, .asm_5a2da
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jr nz, .closeEntrance
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; open entrance
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ld a, $31
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ld b, $32
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jp LanceScript_5a2de
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.asm_5a2da
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jp LanceSetEntranceBlocks
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.closeEntrance
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ld a, $72
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ld b, $73
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LanceScript_5a2de: ; 5a2de (16:62de)
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LanceSetEntranceBlocks: ; 5a2de (16:62de)
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; Replaces the tile blocks so the player can't leave.
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push bc
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ld [wNewTileBlockID], a
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lb bc, 6, 2
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call LanceScript_5a2f0
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call LanceSetEntranceBlock
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pop bc
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ld a, b
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ld [wNewTileBlockID], a
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lb bc, 6, 3
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LanceScript_5a2f0: ; 5a2f0 (16:62f0)
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LanceSetEntranceBlock: ; 5a2f0 (16:62f0)
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predef_jump ReplaceTileBlock
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LanceScript_5a2f5: ; 5a2f5 (16:62f5)
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ResetLanceScript: ; 5a2f5 (16:62f5)
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xor a
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ld [wLanceCurScript], a
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ret
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@ -53,29 +55,29 @@ LanceScript4: ; 5a304 (16:6304)
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LanceScript0: ; 5a305 (16:6305)
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CheckEvent EVENT_BEAT_LANCE
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ret nz
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ld hl, CoordsData_5a33e
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ld hl, LanceTriggerMovementCoords
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call ArePlayerCoordsInArray
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jp nc, CheckFightingMapTrainers
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xor a
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ld [hJoyHeld], a
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ld a, [wCoordIndex]
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cp $3
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jr nc, .asm_5a325
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cp $3 ; Is player standing next to Lance's sprite?
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jr nc, .notStandingNextToLance
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ld a, $1
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ld [hSpriteIndexOrTextID], a
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jp DisplayTextID
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.asm_5a325
|
||||
cp $5
|
||||
jr z, LanceScript_5a35b
|
||||
.notStandingNextToLance
|
||||
cp $5 ; Is player standing on the entrance staircase?
|
||||
jr z, WalkToLance
|
||||
CheckAndSetEvent EVENT_LANCES_ROOM_LOCK_DOOR
|
||||
ret nz
|
||||
ld hl, wd126
|
||||
set 5, [hl]
|
||||
ld a, SFX_GO_INSIDE
|
||||
call PlaySound
|
||||
jp LanceScript_5a2c4
|
||||
jp LanceShowOrHideEntranceBlocks
|
||||
|
||||
CoordsData_5a33e: ; 5a33e (16:633e)
|
||||
LanceTriggerMovementCoords: ; 5a33e (16:633e)
|
||||
db $01,$05
|
||||
db $02,$06
|
||||
db $0B,$05
|
||||
|
|
@ -87,16 +89,17 @@ LanceScript2: ; 5a349 (16:6349)
|
|||
call EndTrainerBattle
|
||||
ld a, [wIsInBattle]
|
||||
cp $ff
|
||||
jp z, LanceScript_5a2f5
|
||||
jp z, ResetLanceScript
|
||||
ld a, $1
|
||||
ld [hSpriteIndexOrTextID], a
|
||||
jp DisplayTextID
|
||||
|
||||
LanceScript_5a35b: ; 5a35b (16:635b)
|
||||
WalkToLance: ; 5a35b (16:635b)
|
||||
; Moves the player down the hallway to Lance's room.
|
||||
ld a, $ff
|
||||
ld [wJoyIgnore], a
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld de, RLEList_5a379
|
||||
ld de, WalkToLance_RLEList
|
||||
call DecodeRLEList
|
||||
dec a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
|
|
@ -106,7 +109,7 @@ LanceScript_5a35b: ; 5a35b (16:635b)
|
|||
ld [wCurMapScript], a
|
||||
ret
|
||||
|
||||
RLEList_5a379: ; 5a379 (16:6379)
|
||||
WalkToLance_RLEList: ; 5a379 (16:6379)
|
||||
db D_UP, $0C
|
||||
db D_LEFT, $0C
|
||||
db D_DOWN, $07
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
LoreleiScript: ; 7617b (1d:617b)
|
||||
call LoreleiScript_76191
|
||||
call LoreleiShowOrHideExitBlock
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld hl, LoreleiTrainerHeaders
|
||||
ld de, LoreleiScriptPointers
|
||||
|
|
@ -8,7 +8,8 @@ LoreleiScript: ; 7617b (1d:617b)
|
|||
ld [wLoreleiCurScript], a
|
||||
ret
|
||||
|
||||
LoreleiScript_76191: ; 76191 (1d:6191)
|
||||
LoreleiShowOrHideExitBlock: ; 76191 (1d:6191)
|
||||
; Blocks or clears the exit to the next room.
|
||||
ld hl, wd126
|
||||
bit 5, [hl]
|
||||
res 5, [hl]
|
||||
|
|
@ -16,17 +17,17 @@ LoreleiScript_76191: ; 76191 (1d:6191)
|
|||
ld hl, wBeatLorelei
|
||||
set 1, [hl]
|
||||
CheckEvent EVENT_BEAT_LORELEIS_ROOM_TRAINER_0
|
||||
jr z, .asm_761a9
|
||||
jr z, .blockExitToNextRoom
|
||||
ld a, $5
|
||||
jr .asm_761ab
|
||||
.asm_761a9
|
||||
jr .setExitBlock
|
||||
.blockExitToNextRoom
|
||||
ld a, $24
|
||||
.asm_761ab
|
||||
.setExitBlock
|
||||
ld [wNewTileBlockID], a
|
||||
lb bc, 0, 2
|
||||
predef_jump ReplaceTileBlock
|
||||
|
||||
LoreleiScript_761b6: ; 761b6 (1d:61b6)
|
||||
ResetLoreleiScript: ; 761b6 (1d:61b6)
|
||||
xor a
|
||||
ld [wLoreleiCurScript], a
|
||||
ret
|
||||
|
|
@ -41,7 +42,8 @@ LoreleiScriptPointers: ; 761bb (1d:61bb)
|
|||
LoreleiScript4: ; 761c5 (1d:61c5)
|
||||
ret
|
||||
|
||||
LoreleiScript_761c6: ; 761c6 (1d:61c6)
|
||||
LoreleiScriptWalkIntoRoom: ; 761c6 (1d:61c6)
|
||||
; Walk six steps upward.
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld a, D_UP
|
||||
ld [hli], a
|
||||
|
|
@ -59,7 +61,7 @@ LoreleiScript_761c6: ; 761c6 (1d:61c6)
|
|||
ret
|
||||
|
||||
LoreleiScript0: ; 761e2 (1d:61e2)
|
||||
ld hl, CoordsData_76223
|
||||
ld hl, LoreleiEntranceCoords
|
||||
call ArePlayerCoordsInArray
|
||||
jp nc, CheckFightingMapTrainers
|
||||
xor a
|
||||
|
|
@ -68,14 +70,14 @@ LoreleiScript0: ; 761e2 (1d:61e2)
|
|||
ld [wSimulatedJoypadStatesEnd], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld a, [wCoordIndex]
|
||||
cp $3
|
||||
jr c, .asm_76206
|
||||
cp $3 ; Is player standing one tile above the exit?
|
||||
jr c, .stopPlayerFromLeaving
|
||||
CheckAndSetEvent EVENT_AUTOWALKED_INTO_LORELEIS_ROOM
|
||||
jr z, LoreleiScript_761c6
|
||||
.asm_76206
|
||||
jr z, LoreleiScriptWalkIntoRoom
|
||||
.stopPlayerFromLeaving
|
||||
ld a, $2
|
||||
ld [hSpriteIndexOrTextID], a
|
||||
call DisplayTextID
|
||||
call DisplayTextID ; "Don't run away!"
|
||||
ld a, D_UP
|
||||
ld [wSimulatedJoypadStatesEnd], a
|
||||
ld a, $1
|
||||
|
|
@ -86,7 +88,7 @@ LoreleiScript0: ; 761e2 (1d:61e2)
|
|||
ld [wCurMapScript], a
|
||||
ret
|
||||
|
||||
CoordsData_76223: ; 76223 (1d:6223)
|
||||
LoreleiEntranceCoords: ; 76223 (1d:6223)
|
||||
db $0A,$04
|
||||
db $0A,$05
|
||||
db $0B,$04
|
||||
|
|
@ -103,11 +105,12 @@ LoreleiScript3: ; 7622c (1d:622c)
|
|||
ld [wLoreleiCurScript], a
|
||||
ld [wCurMapScript], a
|
||||
ret
|
||||
|
||||
LoreleiScript2: ; 7623f (1d:623f)
|
||||
call EndTrainerBattle
|
||||
ld a, [wIsInBattle]
|
||||
cp $ff
|
||||
jp z, LoreleiScript_761b6
|
||||
jp z, ResetLoreleiScript
|
||||
ld a, $1
|
||||
ld [hSpriteIndexOrTextID], a
|
||||
jp DisplayTextID
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
_GaryText_760f4::
|
||||
_GaryChampionIntroText::
|
||||
text $53, ": Hey!"
|
||||
|
||||
para "I was looking"
|
||||
|
|
@ -35,7 +35,7 @@ _GaryText_760f4::
|
|||
cont "in the world!"
|
||||
done
|
||||
|
||||
_GaryText_760f9::
|
||||
_GaryDefeatedText::
|
||||
text "NO!"
|
||||
line "That can't be!"
|
||||
cont "You beat my best!"
|
||||
|
|
@ -49,7 +49,7 @@ _GaryText_760f9::
|
|||
cont "It's not fair!"
|
||||
prompt
|
||||
|
||||
_GaryText_760fe::
|
||||
_GaryVictoryText::
|
||||
text "Hahaha!"
|
||||
line "I won, I won!"
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue