Remove c1x*/c2x* comments, use struct offset constants

This commit is contained in:
Rangi 2020-07-07 11:57:03 -04:00
parent 13129459f1
commit 1e593d8f8c
12 changed files with 304 additions and 247 deletions

View file

@ -38,7 +38,8 @@ DisplayTextIDInit::
jr nz, .skipMovingSprites
call UpdateSprites
.skipMovingSprites
; loop to copy C1X9 (direction the sprite is facing) to C2X9 for each sprite
; loop to copy [x#SPRITESTATEDATA1_FACINGDIRECTION] to [x#SPRITESTATEDATA2_09]
; for each sprite from x=01 to x=15
; this is done because when you talk to an NPC, they turn to look your way
; the original direction they were facing must be restored after the dialogue is over
ld hl, wSprite01StateData1FacingDirection