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Remove c1x*/c2x* comments, use struct offset constants
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12 changed files with 304 additions and 247 deletions
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@ -84,7 +84,7 @@ CalcPositionOfPlayerRelativeToNPC:
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ld hl, wSpriteStateData1
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ldh a, [hNPCSpriteOffset]
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add l
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add wSpritePlayerStateData1YPixels - wSpritePlayerStateData1
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add SPRITESTATEDATA1_YPIXELS
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ld l, a
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jr nc, .noCarry
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inc h
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