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Adding a stable MissingNo, and fixing a few minor things
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28 changed files with 67 additions and 16 deletions
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@ -3,7 +3,8 @@
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; - BaseStats (see data/pokemon/base_stats.asm)
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; - MonPartyData (see data/pokemon/menu_icons.asm)
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; - MonsterPalettes (see data/pokemon/palettes.asm)
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const_def 1
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const_def
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const DEX_MISSINGNO ; 0
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const DEX_BULBASAUR ; 1
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const DEX_IVYSAUR ; 2
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const DEX_VENUSAUR ; 3
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@ -225,4 +226,4 @@
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const DEX_MEWTWO ; 150
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const DEX_MEW ; 151
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DEF NUM_POKEMON EQU const_value - 1
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DEF NUM_POKEMON EQU const_value
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@ -240,6 +240,7 @@
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; const MIME_JR ; $E7
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; const HAPPINY ; $E8
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; const MUNCHLAX ; $E9
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const MISSINGNO ; $EA
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DEF NUM_POKEMON_INDEXES EQU const_value - 1
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