Adding a stable MissingNo, and fixing a few minor things

This commit is contained in:
MementoMartha 2022-10-31 23:09:41 +00:00
parent bb319e89b3
commit 1e7613f804
28 changed files with 67 additions and 16 deletions

View file

@ -8,7 +8,7 @@ WildDataPointers:
dw NothingWildMons ; VERMILION_CITY
dw NothingWildMons ; CELADON_CITY
dw NothingWildMons ; FUCHSIA_CITY
dw NothingWildMons ; CINNABAR_ISLAND
dw CinnabarWildMons ; CINNABAR_ISLAND
dw NothingWildMons ; INDIGO_PLATEAU
dw NothingWildMons ; SAFFRON_CITY
dw NothingWildMons ; CITRINE_CITY
@ -263,6 +263,7 @@ WildDataPointers:
; level, species (ten times)
INCLUDE "data/wild/maps/nothing.asm"
INCLUDE "data/wild/maps/CinnabarIsland.asm"
INCLUDE "data/wild/maps/Route1.asm"
INCLUDE "data/wild/maps/Route2.asm"
INCLUDE "data/wild/maps/Route22.asm"

View file

@ -0,0 +1,16 @@
CinnabarWildMons: ; This is used purely for testing MissingNo.
def_grass_wildmons 0 ; encounter rate
end_grass_wildmons
def_water_wildmons 20 ; encounter rate
db 80, MISSINGNO
db 80, MISSINGNO
db 80, MISSINGNO
db 80, MISSINGNO
db 80, MISSINGNO
db 80, MISSINGNO
db 80, MISSINGNO
db 80, MISSINGNO
db 80, MISSINGNO
db 80, MISSINGNO
end_water_wildmons