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omega disappears and loads giovanni
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@ -81,6 +81,7 @@ SilphCo11Script_62163: ; This is altered to have Omega rush you once the door is
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ld a, $6
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ld a, $6
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ldh [hSpriteIndex], a
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ldh [hSpriteIndex], a
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call MoveOmegaSprite
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call MoveOmegaSprite
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;add code here to make Rocket NPC look at Omega
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ld a, $6
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ld a, $6
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ld [wSilphCo11FCurScript], a
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ld [wSilphCo11FCurScript], a
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ret
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ret
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@ -103,7 +104,7 @@ SilphCo11Script6:
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ld [wMissableObjectIndex], a
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ld [wMissableObjectIndex], a
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predef HideObject
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predef HideObject
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call UpdateSprites
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call UpdateSprites
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ld a, $7
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ld a, $2
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ld [wSilphCo11FCurScript], a
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ld [wSilphCo11FCurScript], a
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ld [wCurMapScript], a
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ld [wCurMapScript], a
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ret
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ret
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