Label and document hFFD7 more accurately

This commit is contained in:
SatoMew 2020-11-29 20:17:29 +00:00
parent 6adbaefde1
commit 242b2e05cf
19 changed files with 45 additions and 45 deletions

View file

@ -51,7 +51,7 @@ SlidePlayerAndEnemySilhouettesOnScreen:
ldh [hWY], a
ldh [rWY], a
xor a
ldh [hTilesetType], a
ldh [hTileAnimations], a
ldh [hSCY], a
dec a
ld [wUpdateSpritesEnabled], a
@ -6275,7 +6275,7 @@ DoBattleTransitionAndInitBattleVariables:
ldh [hAutoBGTransferEnabled], a
ldh [hWY], a
ldh [rWY], a
ldh [hTilesetType], a
ldh [hTileAnimations], a
ld hl, wPlayerStatsToDouble
ld [hli], a
ld [hli], a
@ -6866,7 +6866,7 @@ _InitBattleCommon:
pop af
ld [wMapPalOffset], a
ld a, [wSavedTilesetType]
ldh [hTilesetType], a
ldh [hTileAnimations], a
scf
ret
.emptyString

View file

@ -1,5 +1,5 @@
InitBattleVariables:
ldh a, [hTilesetType]
ldh a, [hTileAnimations]
ld [wSavedTilesetType], a
xor a
ld [wActionResultOrTookBattleTurn], a