Update sprite names

These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
This commit is contained in:
Rangi 2020-07-17 12:48:15 -04:00
parent 452803af27
commit 2454296d32
201 changed files with 862 additions and 861 deletions

View file

@ -14,15 +14,15 @@ VictoryRoad2F_Object:
db 13 ; objects
object SPRITE_HIKER, 12, 9, STAY, LEFT, 1, OPP_BLACKBELT, 9
object SPRITE_BLACK_HAIR_BOY_2, 21, 13, STAY, LEFT, 2, OPP_JUGGLER, 2
object SPRITE_BLACK_HAIR_BOY_1, 19, 8, STAY, DOWN, 3, OPP_TAMER, 5
object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6
object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5
object SPRITE_SUPER_NERD, 21, 13, STAY, LEFT, 2, OPP_JUGGLER, 2
object SPRITE_COOLTRAINER_M, 19, 8, STAY, DOWN, 3, OPP_TAMER, 5
object SPRITE_SUPER_NERD, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6
object SPRITE_SUPER_NERD, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5
object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50
object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_SUBMISSION
object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL
object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_MEGA_KICK
object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC
object SPRITE_POKE_BALL, 27, 5, STAY, NONE, 7, TM_SUBMISSION
object SPRITE_POKE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL
object SPRITE_POKE_BALL, 9, 11, STAY, NONE, 9, TM_MEGA_KICK
object SPRITE_POKE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC
object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person
object SPRITE_BOULDER, 23, 16, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person