Update sprite names

These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
This commit is contained in:
Rangi 2020-07-17 12:48:15 -04:00
parent 452803af27
commit 2454296d32
201 changed files with 862 additions and 861 deletions

View file

@ -10,12 +10,12 @@ VictoryRoad3F_Object:
db 0 ; signs
db 10 ; objects
object SPRITE_BLACK_HAIR_BOY_1, 28, 5, STAY, LEFT, 1, OPP_COOLTRAINER_M, 2
object SPRITE_LASS, 7, 13, STAY, RIGHT, 2, OPP_COOLTRAINER_F, 2
object SPRITE_BLACK_HAIR_BOY_1, 6, 14, STAY, LEFT, 3, OPP_COOLTRAINER_M, 3
object SPRITE_LASS, 13, 3, STAY, RIGHT, 4, OPP_COOLTRAINER_F, 3
object SPRITE_BALL, 26, 5, STAY, NONE, 5, MAX_REVIVE
object SPRITE_BALL, 7, 7, STAY, NONE, 6, TM_EXPLOSION
object SPRITE_COOLTRAINER_M, 28, 5, STAY, LEFT, 1, OPP_COOLTRAINER_M, 2
object SPRITE_COOLTRAINER_F, 7, 13, STAY, RIGHT, 2, OPP_COOLTRAINER_F, 2
object SPRITE_COOLTRAINER_M, 6, 14, STAY, LEFT, 3, OPP_COOLTRAINER_M, 3
object SPRITE_COOLTRAINER_F, 13, 3, STAY, RIGHT, 4, OPP_COOLTRAINER_F, 3
object SPRITE_POKE_BALL, 26, 5, STAY, NONE, 5, MAX_REVIVE
object SPRITE_POKE_BALL, 7, 7, STAY, NONE, 6, TM_EXPLOSION
object SPRITE_BOULDER, 22, 3, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
object SPRITE_BOULDER, 13, 12, STAY, BOULDER_MOVEMENT_BYTE_2, 8 ; person
object SPRITE_BOULDER, 24, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 9 ; person