FRLG Move Tutors

Still need to find out what I want to do with Body Slam, Swords Dance, and Thunder Wave. Slam/SD are on the Sevii Islands, and TWave is on an existing NPC who usually gives Self-Destruct.

Could possibly refactor the item receiving text.
This commit is contained in:
Llinos Evans 2023-05-18 18:06:44 +01:00
parent 0668db0ef0
commit 253f8f4a22
20 changed files with 377 additions and 19 deletions

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@ -39,5 +39,6 @@ FuchsiaCity_Object:
object_event 30, 12, SPRITE_MONSTER, WALK, LEFT_RIGHT, 8 ; person
object_event 8, 17, SPRITE_SEEL, WALK, ANY_DIR, 9 ; person
object_event 6, 5, SPRITE_FOSSIL, STAY, NONE, 10 ; person
object_event 11, 8, SPRITE_GAMBLER, STAY, UP, 25 ; person
def_warps_to FUCHSIA_CITY

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@ -15,4 +15,4 @@ MtMoonSquare_Object:
object_event 5, 4, SPRITE_FAIRY, WALK, ANY_DIR, 1 ; person
object_event 4, 6, SPRITE_FAIRY, WALK, ANY_DIR, 1 ; person
def_warps_to MT_MOON_SQUARE
def_warps_to MT_MOON_SQUARE

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@ -11,4 +11,4 @@ MtMoonSquareHouse_Object:
object_event 5, 3, SPRITE_BRUNETTE_GIRL, WALK, UP_DOWN, 1 ; person
object_event 0, 2, SPRITE_GRAMPS, STAY, RIGHT, 2 ; person
def_warps_to MT_MOON_SQUARE_HOUSE
def_warps_to MT_MOON_SQUARE_HOUSE

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@ -14,5 +14,6 @@ Museum2F_Object:
object_event 7, 5, SPRITE_SCIENTIST, STAY, DOWN, 3 ; person
object_event 11, 5, SPRITE_BRUNETTE_GIRL, STAY, NONE, 4 ; person
object_event 12, 5, SPRITE_HIKER, STAY, DOWN, 5 ; person
object_event 12, 3, SPRITE_SCIENTIST, STAY, UP, 8 ; person
def_warps_to MUSEUM_2F

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@ -18,9 +18,8 @@ RockTunnelB1F_Object:
object_event 14, 28, SPRITE_COOLTRAINER_F, STAY, RIGHT, 6, OPP_JR_TRAINER_F, 10
object_event 33, 5, SPRITE_HIKER, STAY, RIGHT, 7, OPP_HIKER, 11
object_event 26, 30, SPRITE_SUPER_NERD, STAY, DOWN, 8, OPP_POKEMANIAC, 5
;object_event 7, 24, SPRITE_MON, WALK, DOWN, 9, KABUTOPS, 40
object_event 22, 5, SPRITE_YOUNGSTER, STAY, RIGHT, 9
;object_event 7, 23, SPRITE_FOSSIL, STAY, NONE, 10, HELIX_FOSSIL
;object_event 6, 23, SPRITE_FOSSIL, STAY, NONE, 11, DOME_FOSSIL
def_warps_to ROCK_TUNNEL_B1F

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@ -26,5 +26,6 @@ VictoryRoad2F_Object:
object_event 4, 14, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
object_event 5, 5, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person
object_event 23, 16, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person
object_event 25, 7, SPRITE_COOLTRAINER_M, STAY, DOWN, 14
def_warps_to VICTORY_ROAD_2F

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@ -329,3 +329,8 @@ _ClefairyText::
text "CLEFAIRY: Pi"
line "pippippi!@"
text_end
_TMNPCNoRoomText::
text "You have no"
line "room for this!"
done