Add Mt. Moon Crater

The map functions and the ROM builds. It has no wild data, and nothing goes to it.

What's done;
- Map design, I think this is one of the best I've ever done, especially within these limits.
- Integration, set up a warp and you can go there, easy.

What's not done
- Wild data
- Fishing group
- Water mons
- Event signs
- Young Sada in Pewter Museum of Science

Very simple map to produce.
This commit is contained in:
May Evans 2022-12-05 00:07:16 +00:00
parent 964bacd52a
commit 255ffaf929
10 changed files with 35 additions and 10 deletions

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@ -0,0 +1,2 @@
map_header MtMoonCrater, MT_MOON_CRATER, FOREST, 0
end_map_header

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@ -118,7 +118,7 @@ MapHeaderBanks::
db BANK(FarawayIslandOutside_h) ; UNUSED_MAP_72
db BANK(FarawayIslandInside_h) ; UNUSED_MAP_73
db BANK(PokemonMansionB2F_h) ; UNUSED_MAP_74
db $1D ; UNUSED_MAP_75
db BANK(MtMoonCrater_h) ; UNUSED_MAP_75
db BANK(HallOfFame_h)
db BANK(UndergroundPathNorthSouth_h)
db BANK(ChampionsRoom_h)

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@ -118,7 +118,7 @@ MapHeaderPointers::
dw FarawayIslandOutside_h ; UNUSED_MAP_72
dw FarawayIslandInside_h ; UNUSED_MAP_73
dw PokemonMansionB2F_h ; UNUSED_MAP_74
dw LancesRoom_h ; UNUSED_MAP_75
dw MtMoonCrater_h ; UNUSED_MAP_75
dw HallOfFame_h
dw UndergroundPathNorthSouth_h
dw ChampionsRoom_h

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@ -0,0 +1,12 @@
MtMoonCrater_Object:
db $0 ; border block
def_warp_events
warp_event 23, 49, 0, LAST_MAP
warp_event 22, 49, 0, LAST_MAP
def_bg_events
def_object_events
def_warps_to MT_MOON_CRATER

View file

@ -117,7 +117,7 @@ MapSongBanks::
db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; UNUSED_MAP_72 / FARAWAY ISLAND INSIDE
db MUSIC_DUNGEON2, BANK(Music_Dungeon2) ; UNUSED_MAP_73 / FARAWAY ISLAND OUTSIDE
db MUSIC_CINNABAR_MANSION, BANK(Music_CinnabarMansion) ; UNUSED_MAP_74 / POKEMON MANSION B2F
db MUSIC_SS_ANNE, BANK(Music_SSAnne) ; UNUSED_MAP_75
db MUSIC_SS_ANNE, BANK(Music_Dungeon1) ; UNUSED_MAP_75 / MT. MOON CRATER
db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; HALL_OF_FAME
db MUSIC_ROUTES1, BANK(Music_Routes1) ; UNDERGROUND_PATH_NORTH_SOUTH
db MUSIC_INDIGO_PLATEAU, BANK(Music_IndigoPlateau) ; CHAMPIONS_ROOM