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Fly animation screen coordinates INCBIN.
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parent
c9dc151d19
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20
main.asm
20
main.asm
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@ -103262,13 +103262,27 @@ Func_70510: ; 70510 (1c:4510)
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ld a, $c
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ld a, $c
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ld [hli], a
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ld [hli], a
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ld [hl], $8
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ld [hl], $8
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ld de, Unknown_70592 ; $4592
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ld de, FlyAnimationEnterScreenCoords ; $4592
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call Func_706ae
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call Func_706ae
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call LoadPlayerSpriteGraphics
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call LoadPlayerSpriteGraphics
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jr .asm_70558
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jr .asm_70558
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Unknown_70592: ; 70592 (1c:4592)
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FlyAnimationEnterScreenCoords: ; 70592 (1c:4592)
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INCBIN "baserom.gbc",$70592,$705aa - $70592
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; y, x pairs
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; This is the sequence of screen coordinates used by the overworld
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; Fly animation when the player is entering a map.
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db $05, $98
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db $0F, $90
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db $18, $88
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db $20, $80
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db $27, $78
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db $2D, $70
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db $32, $68
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db $36, $60
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db $39, $58
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db $3B, $50
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db $3C, $48
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db $3C, $40
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Func_705aa: ; 705aa (1c:45aa)
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Func_705aa: ; 705aa (1c:45aa)
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ld hl, wWhichTrade ; $cd3d
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ld hl, wWhichTrade ; $cd3d
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