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Actually working postgame warps!
FINALLY managed to get this working. The bugged warps are now working and the jank ones are less jank. Also removed the cocoon's pre-evolved moves again.
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20 changed files with 32 additions and 27 deletions
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@ -15,7 +15,6 @@ DoorTileIDPointers:
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dbw INTERIOR, .InteriorDoorTileIDs ; fixes weirdness in silph co.
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dbw CITRINE, .CitrineDoorTileIDs
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dbw CELESTE, .CelesteDoorTileIDs
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dbw SEAGALLOPPORT, .SeagallopPortDoorTileIDs
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db -1 ; end
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MACRO door_tiles
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@ -66,6 +65,3 @@ ENDM
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.CelesteDoorTileIDs:
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door_tiles $0C, $1C
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.SeagallopPortDoorTileIDs:
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door_tiles $0E, $1E
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