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Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
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62 changed files with 182 additions and 179 deletions
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@ -15,7 +15,7 @@ PrintBenchGuyText:
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.match
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ld a, [hli]
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ld b, a
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ld a, [wSpriteStateData1 + 9]
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ld a, [wSpritePlayerStateData1FacingDirection]
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cp b
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jr nz, .loop ; player isn't facing left at the bench guy
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ld a, [hl]
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