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Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
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62 changed files with 182 additions and 179 deletions
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@ -38,7 +38,7 @@ EmotionBubble:
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jr nz, .loop
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; get the screen coordinates of the sprite the bubble is to be displayed above
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ld hl, wSpriteStateData1 + 4
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ld hl, wSpritePlayerStateData1YPixels
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ld a, [wEmotionBubbleSpriteIndex]
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swap a
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ld c, a
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