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Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
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62 changed files with 182 additions and 179 deletions
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@ -16,7 +16,7 @@ BillsHouseScript0:
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ret
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BillsHouseScript1:
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ld a, [wSpriteStateData1 + 9]
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ld a, [wSpritePlayerStateData1FacingDirection]
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and a ; cp SPRITE_FACING_DOWN
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ld de, MovementData_1e79c
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jr nz, .notDown
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