Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow

This commit is contained in:
Rangi 2020-07-05 17:29:11 -04:00
parent 7ab43f4d17
commit 2b2ed54bbf
62 changed files with 182 additions and 179 deletions

View file

@ -25,7 +25,7 @@ SafariZoneGate_ScriptPointers:
xor a
ld [hJoyHeld], a
ld a, SPRITE_FACING_RIGHT
ld [wSpriteStateData1 + 9], a
ld [wSpritePlayerStateData1FacingDirection], a
ld a, [wCoordIndex]
cp $1
jr z, .asm_7520f
@ -231,7 +231,7 @@ SafariZoneGate_TextPointers:
ld hl, .SafariZoneEntranceText_753bb
call PrintText
xor a
ld [wSpriteStateData1 + 9], a
ld [wSpritePlayerStateData1FacingDirection], a
ld a, D_DOWN
ld c, $3
call SafariZoneEntranceAutoWalk
@ -243,7 +243,7 @@ SafariZoneGate_TextPointers:
ld hl, .SafariZoneEntranceText_753c0
call PrintText
ld a, SPRITE_FACING_UP
ld [wSpriteStateData1 + 9], a
ld [wSpritePlayerStateData1FacingDirection], a
ld a, D_UP
ld c, $1
call SafariZoneEntranceAutoWalk