Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow

This commit is contained in:
Rangi 2020-07-05 17:29:11 -04:00
parent 7ab43f4d17
commit 2b2ed54bbf
62 changed files with 182 additions and 179 deletions

View file

@ -14,20 +14,20 @@ TradeCenter_Script:
bit 0, [hl]
set 0, [hl]
ret nz
ld hl, wSpriteStateData2 + $14
ld hl, wSprite01StateData2MapY
ld a, $8
ld [hli], a
ld a, $a
ld [hl], a
ld a, SPRITE_FACING_LEFT
ld [wSpriteStateData1 + $19], a
ld [wSprite01StateData1FacingDirection], a
ld a, [hSerialConnectionStatus]
cp USING_INTERNAL_CLOCK
ret z
ld a, $7
ld [wSpriteStateData2 + $15], a
ld [wSprite01StateData2MapX], a
ld a, SPRITE_FACING_RIGHT
ld [wSpriteStateData1 + $19], a
ld [wSprite01StateData1FacingDirection], a
ret
TradeCenter_TextPointers: